1,085,916
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1,085,916
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This is a modified version of the HeapAdjuster mod which can be found here: https://www.gta5-mods.com/tools/heap-limit-adjuster-600-mb-of-heap
The purpose of this asi remains the same as the original which is to resolve ERR MEM EMBEDDEDALLOC ALLOC error crashes caused by using more memory than the heap allows. The modified version comes with an ini so users can define the heap size manually as they wish. The project is open source and can be found here: https://github.com/Dilapidated/gtav-HeapAdjuster-ini
Please ensure to only use one version of this asi at a time. The original is titled "GTAV.HeapAdjuster.asi" while this version is simply "HeapAdjuster.asi"
Thanks to the FiveM team for permissions to release this to the public and for all the hard work they've done.
Credit: FiveM/Dilapidated
The purpose of this asi remains the same as the original which is to resolve ERR MEM EMBEDDEDALLOC ALLOC error crashes caused by using more memory than the heap allows. The modified version comes with an ini so users can define the heap size manually as they wish. The project is open source and can be found here: https://github.com/Dilapidated/gtav-HeapAdjuster-ini
Please ensure to only use one version of this asi at a time. The original is titled "GTAV.HeapAdjuster.asi" while this version is simply "HeapAdjuster.asi"
Thanks to the FiveM team for permissions to release this to the public and for all the hard work they've done.
Credit: FiveM/Dilapidated
पहले अपलोड: अगस्त 03, 2019
आखरी अपडेट: अगस्त 03, 2019
Last Downloaded: 1 minute ago
261 टिप्पणियाँ
This is a modified version of the HeapAdjuster mod which can be found here: https://www.gta5-mods.com/tools/heap-limit-adjuster-600-mb-of-heap
The purpose of this asi remains the same as the original which is to resolve ERR MEM EMBEDDEDALLOC ALLOC error crashes caused by using more memory than the heap allows. The modified version comes with an ini so users can define the heap size manually as they wish. The project is open source and can be found here: https://github.com/Dilapidated/gtav-HeapAdjuster-ini
Please ensure to only use one version of this asi at a time. The original is titled "GTAV.HeapAdjuster.asi" while this version is simply "HeapAdjuster.asi"
Thanks to the FiveM team for permissions to release this to the public and for all the hard work they've done.
Credit: FiveM/Dilapidated
The purpose of this asi remains the same as the original which is to resolve ERR MEM EMBEDDEDALLOC ALLOC error crashes caused by using more memory than the heap allows. The modified version comes with an ini so users can define the heap size manually as they wish. The project is open source and can be found here: https://github.com/Dilapidated/gtav-HeapAdjuster-ini
Please ensure to only use one version of this asi at a time. The original is titled "GTAV.HeapAdjuster.asi" while this version is simply "HeapAdjuster.asi"
Thanks to the FiveM team for permissions to release this to the public and for all the hard work they've done.
Credit: FiveM/Dilapidated
पहले अपलोड: अगस्त 03, 2019
आखरी अपडेट: अगस्त 03, 2019
Last Downloaded: 1 minute ago
@JAM102970 estou tendo crash constante no gta5 dessa forma:G³óG‰økh±Ë x:\gta5\titleupdate\dev_ng_Live\game_win64_master.pdb RSDSÛ¿’aŸ)D•ÿËéQrá ntdll.pdb RSDS!‘Co§òáD»™1ô51L kernel32.pdb RSDS‚ÝÁÂóYA€t<{v… kernelbase.pdb RSDSy;•Š+²Hˆ90ãoÒ*j user32.pdb RSDSÔû0±¡M’ÄÐãH^%í gdi32.pdb RSDS·²S¶AQO¾Š‹¾"/x lpk.pdb RSDSÁNÛ‘oE»
F-
þà usp10.pdb RSDS´¬~úÈ+DºïÎEÌx msvcrt.pdb RSDSQ
Íû®B¶Y¬o#q(Ì d3dx9_43.pdb RSDSÿÜïj*›B…2Í+ýß…Ñ advapi32.pdb RSDS4 íšoŒ@’Äó*ÏÅ{) sechost.pdb RSDS¦t}EמL£ŒŒïžuò rpcrt4.pdb RSDSÒç‹4F#[I„¢™kÐ ws2_32.pdb RSDS=kÝÝ
qÕI ö’©Í& nsi.pdb RSDSˆXi÷ÑwM“ÕBZÆq} version.pdb RSDS{¾ãéÙò§G†Æ.ÌúÚú dsound.pdb RSDS‰‘HîOrGM®ÌýµSH$5 ole32.pdb RSDS$nßÎßM³˜ÃiÐ[Ék winmm.pdb RSDSiÜ¿0M±WŸ,&œÝs powrprof.pdb RSDSP‰þY#L2G£™™<¨þ setupapi.pdb RSDS
„¥Ÿ<M‡A™ö!déŒè cfgmgr32.pdb RSDS;Âýuk#@¼F¤9 oleaut32.pdb RSDSi€KÿxKÜÆ2$€§ô devobj.pdb RSDSé¤M£xUBš‹^hœòq C:\devel\projects\bink\build\bink2w64.pdb RSDS–Ë«aYEL§Pü…f*cÖ psapi.pdb RSDS6“r‘ôYEoÆ”’óÅÔ mf.pdb RSDS/ú9!Úg
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Ø$x†ô atl.pdb RSDSö–ˆœÜÀB ¼€U?°ß MFPLAT.pdb RSDSu %N—á}êWÐIT shlwapi.pdb RSDS,
Dì‚tDžxWD{cP° avrt.pdb RSDS1°%=jYYE°š¯Á øý ksuser.pdb RSDS`ý¥F®„L¦ÛR"ë±¹å msdmo.pdb RSDS•2u*æÄñK²Ñ´ÑÜò‡ MFReadWrite.pdb RSDS¿,qß«¥ñM¥Ñy¶øõ? propsys.pdb RSDSñgáX<µMù#‡åÝæ crypt32.pdb RSDSÃsé9°ÜC¯0Tºëš msasn1.pdb RSDS‘ôé»N¨M’{²D6¦J× wintrust.pdb RSDSÉHFf7oÒO °îâ(B8w wtsapi32.pdb RSDSwòg¼J„F¹Ž“Xÿ÷z d3d9.pdb RSDS¸ýf¤ÈíCš~xÍ d3d8thk.pdb RSDS탆¾=S@ˆ>Â/Ù´ò dwmapi.pdb RSDSú7ìÃiœC§ß²œv D3DCompiler_43.pdb RSDSÔÄÔÒ3¤@€ˆ¤Ó°g
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EÁÑ€KŠQ»ÆÔ¾ glu32.pdb RSDS‚ÿÿ!*•UB¬sŠRš} ddraw.pdb RSDS·-awF—Äs†ð!à2 dciman32.pdb RSDS¥{ò˜å®ìA¾àÐ:Õî imm32.pdb RSDS¸«[j†èÆD–Sþ<ó/ msctf.pdb RSDSŠéŒPÅ“ÛFš¢ocE`Õé XInput1_3.pdb RSDSN-Z‹ï^B²{wÓ¼’Ç iphlpapi.pdb RSDSÉäÐ Ê‚¯E¥&¦æÂV winnsi.pdb RSDSÂÝŸP0L’…ë²í– shell32.pdb RSDS"TχIJL²†æ*ÄK api-ms-win-core-synch-l1-2-0.pdb RSDS½ÉP ´æBšÓ¼×>4»v dinput8.pdb RSDSþ{H:¤FC͈6\×\D d3dx11_43.pdb RSDS7Wc…oýI²ç¨«=-ß comdlg32.pdb RSDSå
sH…Püpl&¿ß comctl32v582.pdb RSDS©¢V”ãÈåC¿âá ò£ XInput9_1_0.pdb RSDSwßN> B>D…$°©
ûv™ msvcr120.amd64.pdb RSDSœ¥g3¼C¦ ?à msvcp120.amd64.pdb RSDSÑüÚ"]ZO—¼‚aæ† d:\a01\_work\4\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RSDS~l–**@·¿;ŠÍC˜ d:\a01\_work\4\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RSDSè]JCr\æA w™ðióœ api-ms-win-crt-runtime-l1-1-0.pdb RSDS¨ÌöG¿6G–š©Ä\ªí ucrtbase.pdb RSDS‚<òE³LéP\øÙ api-ms-win-core-timezone-l1-1-0.pdb RSDSµX©ÝYGCš73öŒl api-ms-win-core-file-l2-1-0.pdb RSDSêäˆøýtÍD»£ôůì›n api-ms-win-core-localization-l1-2-0.pdb RSDS¾<$ fbòL¥žùòÒUAä api-ms-win-core-processthreads-l1-1-1.pdb RSDSž»*ÝKA£HöFïÇŽ¸ api-ms-win-core-file-l1-2-0.pdb RSDS
%¥ÝeC·ºmçDü5 api-ms-win-crt-heap-l1-1-0.pdb RSDS-…eê¼¢F«1Œ‘’Q«I api-ms-win-crt-string-l1-1-0.pdb RSDS?üË*‹'K¸:IìQ£*l api-ms-win-crt-stdio-l1-1-0.pdb RSDS=ˆòå´VB©&³?¾Y¢ api-ms-win-crt-convert-l1-1-0.pdb RSDSÐ@—¨2tH§u½k8M d:\a01\_work\4\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RSDSCGüQR¶C –I¯u api-ms-win-crt-locale-l1-1-0.pdb RSDS¼û–©®âL¤Ä¾%zÇhI api-ms-win-crt-filesystem-l1-1-0.pdb RSDS˜¨2Í0…EœuÐ3MŽœ api-ms-win-crt-time-l1-1-0.pdb RSDSP¤½·|·I™P·…@m api-ms-win-crt-environment-l1-1-0.pdb RSDSœ°½ž™¥B±1º,ƒ‘~9 api-ms-win-crt-math-l1-1-0.pdb RSDS×´Z0œM®17ß6ñ api-ms-win-crt-utility-l1-1-0.pdb RSDSïSûÑžC™ð³A(à9 mscoree.pdb RSDSò“,ʼL¼–uõŸõíy mscoreei.pdb RSDSóÌíÙ;ÖB¸Î,'rWs C:\Users\admjgent.JVANGENT.000\Documents\Visual Studio 2019\Projects\TrainerV\x64\Release\TrainerV.pdb RSDSZÑtà»OZJ Z2ž8‰ d3d11.pdb RSDS\R ýN—MK˜[p¯û‹ wininet.pdb RSDSCkÃE¬<Ãö kõã urlmon.pdb RSDSÀpÓPB™Ê®VÍŸ> iertutil.pdb RSDS%¨_Ô.ü@H“©#˽ dxgi.pdb RSDSÒãéuéÏLª…×ÕÂk C:\dvs\p4\build\sw\rel\gpu_drv\r340\r340_00\drivers\nvapi\gpu\_out\wddm_amd64_release\nvapi64.pdb RSDSÏ0D˜Ñ2ªÈ€ˆ d3d10_1.pdb RSDSiÒhó&ÝiJ£ØÌ`騶q d3d10_1core.pdb RSDS'/i°,µOE¬§8]èc UxTheme.pdb RSDS9¿¡ù¶tõK¯tÄ)v c:\dvs\p4\build\sw\rel\gpu_drv\r340\r340_00\drivers\stereo_vision\API\StereoAPI\StereoAPI\Release64\nvStereoApiI64.pdb RSDS>T8ÁÒG‡Îý꨿¯ c:\dvs\p4\build\sw\rel\gpu_drv\r340\r340_00\drivers\stereo_vision\API\StereoCPLAPI\Release64\bin\NvSCPAPI64.pdb RSDSK>ð繟L›¿°ä.ó « cryptbase.pdb RSDSßå¼ ärN¨ú1@õ…Qk winsta.pdb RSDSàÚ¡^âpÆI‹ƒs܉2 C:\dvs\p4\build\sw\rel\gpu_drv\r340\r340_00\drivers\wgf2um\_out\wddm_amd64_release\nvwgf2umx.pdb RSDS
uSy9ŽI´f^ÇÔ^ bcrypt.pdb RSDS8¦;”Í¢ˆM¡ÇçAޝyl comctl32.pdb RSDSi>T™.PÓE¦‹2¦ sspicli.pdb RSDSu҆ܰ»C”²ÍKÔ¹4 profapi.pdb RSDS_¥`$ÉF»Zv¨ìÍî ntmarta.pdb RSDS÷zt‹ ë‘Gµ~
¶Ù&U¼ wldap32.pdb RSDSNu¾p$¬OD“Ó8–@K¾ dnsapi.pdb RSDS÷Ç ~yÅD‚eok6 normaliz.pdb RSDSò”8N¯&–A§ËÌÅpòåK rasapi32.pdb RSDSêõaËð3L—NSŸîO$ rasman.pdb RSDS
ñ×rtšA¢²~… !· rtutils.pdb RSDSu)!N¶õLºœ7ØÚ‘¼ SensApi.pdb RSDS%_&ä3pBJ¶½ÎSF< nlaapi.pdb RSDSm¿z×FŒÖC¤§!ªS4~Ë NapiNSP.pdb RSDS¸ãFse1þA¹Y°x…Ìš pnrpnsp.pdb RSDS›@Gj¿M‰0ÒDéÜ mswsock.pdb RSDSw ü}7K½Ié87|9 winrnr.pdb RSDSµ Í…¸šK’›K‹¡³… wshtcpip.pdb RSDSÊÌq¾v&Mƒn”4ÞÉÒ wship6.pdb RSDS‹²¥ÆçÃÄHª´€ö§`غ rasadhlp.pdb RSDS†9WhèWõG2uÛѰn fwpuclnt.pdb RSDSÓ¹`rÄD¡?f¿ðü9ã CLBCatQ.pdb RSDSãcì
æO!-k#K netprofm.pdb RSDS+åfQ2K¬°¢µß±sÿ cryptsp.pdb RSDS»fú+OöK°³ç§ŠåL- rsaenh.pdb RSDS9Egë[MËOˆ ¾¡{ RpcRtRemote.pdb RSDS5@@‰fQÉB‡›’@è%% npmproxy.pdb RSDSyÉ@ž2D«aÔwŒ] dhcpcsvc.pdb RSDS¬Ëˆ
‡[ØI‹pµÄx°Ø£ dhcpcsvc6.pdb RSDS£y’ŒèE‹¸ûÖ°q userenv.pdb RSDS[‚íHë4L–—˜eà²À schannel.pdb RSDS¬h,ULƒŒ˜[hM bcryptprimitives.pdb RSDSÿøLéMãHI¥RheA hid.pdb RSDSÊ §¤ÏE¶Þw¬¹×Ù MMDevAPI.pdb RSDSŒÌÍ“1AªÀ
=æfØ› xaudio2_7.pdb RSDSž°Ìv@°Âõ+. AudioSes.pdb RSDSÜa;¶ãuD†
–&sBO imagehlp.pdb RSDS U¡±d\_CŸÁ÷nwñê ncrypt.pdb RSDSk™gí‡BŸ4èÝaÞR gpapi.pdb RSDS€ŠYG#œ´M¢!wAp4o cryptnet.pdb RSDS’bÒÆ&¦…H¼ªž–õá߯ cabinet.pdb RSDSTn4—âæJˆW‡‡¤Ú%M devrtl.pdb RSDSz¢B¶çefOˆ/C##0± FirewallAPI.pdb RSDSë.½aK±Lº³^á:}æ wdmaud.pdb RSDSk’èµÕ¯‚G…À¦šx; msacm32.pdb RSDS×þa³=¾D‹qQ
Îgb msacm32.pdb RSDS¸o%+«
ÖLµ+E£ midimap.pdb RSDSØl©E÷B»Fär’ö¹ apphelp.pdb RSDS›Óžâ–MŠÜzWÿ9c clr.pdb RSDSWþ¾[>\1B·.^#r vcruntime140_clr0400.amd64.pdb RSDSÓØó?ß|’F§>Í¥?ð• ucrtbase_clr0400.amd64.pdb RSDS$%þ³~Œw¾fg"ŸR mscorlib.ni.pdb RSDSˆó`'aN•Å«•² clrjit.pdb RSDSÇÙ=äµ:^aFõœ?¬Ö System.ni.pdb RSDS.èìR7y§è”ýEØò~d System.Drawing.ni.pdb RSDS÷8±†êrëæiM›söV System.Windows.Forms.ni.pdb RSDS”©ôŽðoC€ƒÍ\‰¿Ž· msxml6.pdb RSDSÔå@0ñ¤KK¬Ÿ‘F¸—O t:\XDOCS\X64\ship\0\msoxmlmf.pdb RSDSJ^ïCR+@³0³¨ msvcr80.AMD64.pdb RSDSQÕ¯Ï5EL´¼˜öÞã}> WindowsCodecs.pdb RSDS㑳²‹ÎØC‚Gº6ÎISë nlssorting.pdb RSDSâ°Y
×7”QÞÍ„½¤ç System.Core.ni.pdb RSDSÛ¤KûÊRhw€{°h‡Â Microsoft.VisualBasic.ni.pdb RSDSë]ã^"ü'÷çDyÝËÀE System.Xml.ni.pdb RSDSìëK¢Ô'½¹ˆÌ* System.Configuration.ni.pdb RSDS2¶ÐÜÿ}~ñqîä oÍ Microsoft.CSharp.ni.pdb RSDSÒÁóR{&³C«r¿$§Œxá X3DAudio1_7.pdb RSDS¯!²\(2FæÜœˆÿ System.Management.ni.pdb RSDSªcI~t–†J²äffÙÀY secur32.pdb RSDS˃ þ¦n-A¦:D«C¨lª WMINet_Utils.pdb RSDSóÀ#úæ,œBŠMp,0¤n wmiutils.pdb RSDSé¡:¾
êI¹lк…KBÿ wbemcomn.pdb RSDS)“ºKL«S<Š wbemprox.pdb RSDS¬ÿæß²—»J©%~û~wV wbemsvc.pdb RSDSp ÀÆPyHŒØ¤«øâ fastprox.pdb RSDS\–žwþB®ï)÷uŽþ ntdsapi.pdb RSDSfŸzÏ!EÆC¿4E³ùö&Ò diasymreader.pdb RSDS…q¢I$—zÖš€ÞS System.Dynamic.ni.pdb ° @±A ¨ "¡4 $!µ‹þ IÕ%'µ‹þ [Õ% åþ ÈY mÕ% 8æþ Ð~ 5/; iæþ б3 ®@ 1çþ °õ( Õ_t mèþ Ð"* …U 4éþ ¨zS UxÇ °cíþ „E ýò ê÷þ pM 8: iøþ " ñU‡ _‹þ X x‡)µ‹þ iЇ`)µ‹þ wЇÐ)µ‹þ Їˆ*µ‹þ …Їì+µ‹þ
@nenlee De onde você tirou esse arquivo "game_win64_master.pdb"? Esse é um arquivo criptografado usado por "Rockstar" e ninguém, exceto "Rockstar", tem uso para isso. É um arquivo usado exclusivamente pela Rockstar Games e é usado em desenvolvimento. Ele não é usado por nenhum mod e você provavelmente não precisa dele, a menos que tenha sido incluído em alguma versão pirata que você provavelmente baixou em algum lugar. Eu recomendo que você se livre dele, você provavelmente não precisa dele ou compre a cópia legítima do jogo através do Steam ou Rockstar, como eu venho dizendo há muito tempo. GTA V não é tão caro para comprar hoje em dia. Versões piratas do gta 5 sempre causam muitos problemas constantes. É por isso que muitas pessoas simplesmente não se incomodam mais em baixar versões piratas deste jogo.
@JAM102970 Valeu pela ajuda você sabe se eu teria que desinstalar algum desses NenFramwork https://prnt.sc/OmVVQVzYIPof nesse arquivo crash tambem mostra alguns outros como esse api-ms-win-crt-string-l1-1-0 e refere se algum desses Framwork que eu não se poderia estar corrompido
ou instalar algum especifico?
@nenlee Meu amigo, escute..... sempre haverá problemas com versões de jogos "piratas", não apenas gta5.....como aqueles que você pode baixar online gratuitamente. Algumas dessas cópias carregadas "gratuitas" podem ter spyware ou malware, esses pequenos programas podem estar ocultos nos arquivos. Eu acho que há algo muito errado em qualquer versão do gta5 que você está jogando. Se você quer seriamente minha opinião, acho que é hora de se livrar dessa versão e comprar uma cópia legítima. Este jogo é antigo, acho que custa apenas $ 16-25 agora. Confira os preços em: Steam, Rockstar ou outros.
@JAM102970 Você poderia me dizer com com qual ScriptHookVDotNet e ou outro arquivo eu fazer funcionar o script Iron Man V v2.4b eu me lebro que consegui uzar ele em umas dessas datas 2017 a 2018
@nenlee Eu não uso este script, então não sei qual versão do ScriptHookVDotNet é compatível com o Iron Man v2.4b, mas sei que o mod foi carregado em setembro de 2017, então estou assumindo as versões do ScriptHookVDotNet que foram carregadas por volta esse tempo deve funcionar. Acesse este link e baixe todas as versões do ScriptHookVDotNet que foram carregadas em 2017. Existem 8 versões do ScriptHookVDotNet que foram carregadas em 2017, então você terá que testá-las uma a uma e ver qual delas funciona com o Iron Man v2. 4b mod > https://github.com/crosire/scripthookvdotnet/releases?page=2
@JAM102970 Eu tinha com a versão mais recente do ScriptHookVDotNet e ScriptHookV antes funciona mas quando aperto Ctrl+N e clico no Iron Man aparece essas mensagens https://prnt.sc/itST4PLgQSVR e da ultima vez que testei o script foi com Grand Theft Auto V-FULL UNLOCKED-SG
@nenlee Se não funcionar agora, provavelmente deve ser atualizado por quem o criou. Como mencionei antes, não estou familiarizado com o roteiro do Homem de Ferro porque simplesmente não o uso. Vá para o site de onde você baixou e veja se há uma opção para entrar em contato diretamente com o autor do script.
I have 1024mb and I have 16gb of ram, work better with 750?
@JAM102970 Ola você poderia me ajuda a ver qual a solução eu resolvo para que suma esses erros:[13:24:15] [DEBUG] Created script domain 'ScriptDomain_E68889CE' with v2.10.6.
[13:24:15] [DEBUG] Loading scripts from 'E:\Jogos\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_E68889CE' ...
[13:24:15] [INFO] Loading assembly 'AfterHoursSP.dll' ...
[13:24:16] [DEBUG] Found 3 script(s) in 'AfterHoursSP.dll'.
[13:24:16] [INFO] Loading assembly 'CapShieldThrow.dll' ...
[13:24:16] [DEBUG] Found 1 script(s) in 'CapShieldThrow.dll'.
[13:24:16] [INFO] Loading assembly 'CrysisNanosuit.net.dll' ...
[13:24:16] [DEBUG] Found 1 script(s) in 'CrysisNanosuit.net.dll'.
[13:24:16] [INFO] Loading assembly 'Disarm.dll' ...
[13:24:16] [DEBUG] Found 1 script(s) in 'Disarm.dll'.
[13:24:16] [INFO] Loading assembly 'DrStrange.dll' ...
[13:24:17] [DEBUG] Found 2 script(s) in 'DrStrange.dll'.
[13:24:17] [INFO] Loading assembly 'Emotes.dll' ...
[13:24:17] [DEBUG] Found 4 script(s) in 'Emotes.dll'.
[13:24:17] [INFO] Loading assembly 'HotCoffee.dll' ...
[13:24:17] [DEBUG] Found 7 script(s) in 'HotCoffee.dll'.
[13:24:17] [INFO] Loading assembly 'HumanTorch.dll' ...
[13:24:17] [DEBUG] Found 1 script(s) in 'HumanTorch.dll'.
[13:24:17] [INFO] Loading assembly 'irrKlang.NET4.dll' ...
[13:24:17] [DEBUG] Found 0 script(s) in 'irrKlang.NET4.dll'.
[13:24:17] [INFO] Loading assembly 'irrKlang.NET5.dll' ...
[13:24:18] [ERROR] Failed to load assembly 'irrKlang.NET5.dll':
System.IO.FileLoadException: Could not load file or assembly 'irrKlang.NET5, Version=1.0.6617.18847, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. Strong name signature could not be verified. The assembly may have been tampered with, or it was delay signed but not fully signed with the correct private key. (Exception from HRESULT: 0x80131045)
File name: 'irrKlang.NET5, Version=1.0.6617.18847, Culture=neutral, PublicKeyToken=a854741bd80517c7' ---> System.IO.FileLoadException: Could not load file or assembly 'file:///E:\Jogos\Grand Theft Auto V\scripts\irrKlang.NET5.dll' or one of its dependencies. Strong name signature could not be verified. The assembly may have been tampered with, or it was delay signed but not fully signed with the correct private key. (Exception from HRESULT: 0x80131045)
File name: 'file:///E:\Jogos\Grand Theft Auto V\scripts\irrKlang.NET5.dll'
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
at System.Reflection.Assembly.LoadFrom(String assemblyFile)
at GTA.ScriptDomain.LoadAssembly(String filename)
[13:24:18] [INFO] Loading assembly 'NativeUI.dll' ...
[13:24:18] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
[13:24:18] [INFO] Loading assembly 'NAudio.dll' ...
[13:24:18] [DEBUG] Found 0 script(s) in 'NAudio.dll'.
[13:24:18] [INFO] Loading assembly 'NIBMods.net.dll' ...
[13:24:18] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'.
[13:24:18] [INFO] Loading assembly 'NMenu.dll' ...
[13:24:18] [DEBUG] Found 1 script(s) in 'NMenu.dll'.
[13:24:18] [INFO] Loading assembly 'PedSelector.dll' ...
[13:24:18] [DEBUG] Found 1 script(s) in 'PedSelector.dll'.
[13:24:18] [INFO] Loading assembly 'PhatCam.dll' ...
[13:24:19] [DEBUG] Found 1 script(s) in 'PhatCam.dll'.
[13:24:19] [INFO] Loading assembly 'Psychokinetic.dll' ...
[13:24:19] [DEBUG] Found 1 script(s) in 'Psychokinetic.dll'.
[13:24:19] [INFO] Loading assembly 'QuickSilver.dll' ...
[13:24:19] [DEBUG] Found 4 script(s) in 'QuickSilver.dll'.
[13:24:19] [INFO] Loading assembly 'RewindTime.dll' ...
[13:24:19] [DEBUG] Found 1 script(s) in 'RewindTime.dll'.
[13:24:19] [INFO] Loading assembly 'ScriptCommunicator.dll' ...
[13:24:19] [DEBUG] Found 1 script(s) in 'ScriptCommunicator.dll'.
[13:24:19] [INFO] Loading assembly 'SharpDX.dll' ...
[13:24:19] [DEBUG] Found 0 script(s) in 'SharpDX.dll'.
[13:24:19] [INFO] Loading assembly 'SharpDX.Mathematics.dll' ...
[13:24:19] [DEBUG] Found 0 script(s) in 'SharpDX.Mathematics.dll'.
[13:24:19] [INFO] Loading assembly 'SharpDX.XAudio2.dll' ...
[13:24:19] [DEBUG] Found 0 script(s) in 'SharpDX.XAudio2.dll'.
[13:24:19] [INFO] Loading assembly 'Superman.net.dll' ...
[13:24:19] [DEBUG] Found 1 script(s) in 'Superman.net.dll'.
[13:24:19] [INFO] Loading assembly 'TFlash.net.dll' ...
[13:24:20] [DEBUG] Found 1 script(s) in 'TFlash.net.dll'.
[13:24:20] [INFO] Loading assembly 'ThorScript.dll' ...
[13:24:20] [DEBUG] Found 1 script(s) in 'ThorScript.dll'.
[13:24:20] [INFO] Loading assembly 'VoicePlayer.dll' ...
[13:24:20] [DEBUG] Found 1 script(s) in 'VoicePlayer.dll'.
[13:24:20] [INFO] Loading assembly 'WolverineMod.dll' ...
[13:24:20] [DEBUG] Found 2 script(s) in 'WolverineMod.dll'.
[13:24:20] [INFO] Loading assembly 'FlyMod.dll' ...
[13:24:20] [DEBUG] Found 1 script(s) in 'FlyMod.dll'.
[13:24:20] [DEBUG] Starting 39 script(s) ...
[13:24:20] [DEBUG] Instantiating script 'StaticEmitterHandler' in script domain 'ScriptDomain_E68889CE' ...
[13:24:20] [DEBUG] Started script 'StaticEmitterHandler'.
[13:24:20] [DEBUG] Instantiating script 'AfterHoursSP.Main' in script domain 'ScriptDomain_E68889CE' ...
[13:24:20] [DEBUG] Started script 'AfterHoursSP.Main'.
[13:24:20] [DEBUG] Instantiating script 'AfterHoursSP.NightclubLoopHelper' in script domain 'ScriptDomain_E68889CE' ...
[13:24:20] [DEBUG] Started script 'AfterHoursSP.NightclubLoopHelper'.
[13:24:20] [DEBUG] Instantiating script 'CapShieldThrow.CapShieldThrow' in script domain 'ScriptDomain_E68889CE' ...
[13:24:21] [DEBUG] Started script 'CapShieldThrow.CapShieldThrow'.
[13:24:21] [DEBUG] Instantiating script 'CrysisNanosuit' in script domain 'ScriptDomain_E68889CE' ...
[13:24:21] [DEBUG] Started script 'CrysisNanosuit'.
[13:24:21] [DEBUG] Instantiating script 'Disarm.Main' in script domain 'ScriptDomain_E68889CE' ...
[13:24:21] [DEBUG] Started script 'Disarm.Main'.
[13:24:21] [DEBUG] Instantiating script 'ERPS9xM7C9kAkMvfVbgPfmE' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'ERPS9xM7C9kAkMvfVbgPfmE'.
[13:24:25] [DEBUG] Instantiating script 'SQoR7IGOtM32npT$wQTJjzUfnES8wPtxhF4K$NWH16Pi' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'SQoR7IGOtM32npT$wQTJjzUfnES8wPtxhF4K$NWH16Pi'.
[13:24:25] [DEBUG] Instantiating script 'Emotes.Main' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'Emotes.Main'.
[13:24:25] [DEBUG] Instantiating script 'Emotes.Conversation' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'Emotes.Conversation'.
[13:24:25] [DEBUG] Instantiating script 'Emotes.Shove' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'Emotes.Shove'.
[13:24:25] [DEBUG] Instantiating script 'Emotes.Settings' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'Emotes.Settings'.
[13:24:25] [DEBUG] Instantiating script 'HotCoffee.Settings' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'HotCoffee.Settings'.
[13:24:25] [DEBUG] Instantiating script 'HotCoffee.Main' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'HotCoffee.Main'.
[13:24:25] [DEBUG] Instantiating script 'HotCoffee.HotCoffeeVehicleScript' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'HotCoffee.HotCoffeeVehicleScript'.
[13:24:25] [DEBUG] Instantiating script 'HotCoffee.HotCoffeeOnFootScript' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'HotCoffee.HotCoffeeOnFootScript'.
[13:24:25] [DEBUG] Instantiating script 'HotCoffee.Menus.Vehicle.MainMenu' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'HotCoffee.Menus.Vehicle.MainMenu'.
[13:24:25] [DEBUG] Instantiating script 'HotCoffee.Menus.OnFoot.SexMenu' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'HotCoffee.Menus.OnFoot.SexMenu'.
[13:24:25] [DEBUG] Instantiating script 'HotCoffee.Menus.OnFoot.MainMenu' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'HotCoffee.Menus.OnFoot.MainMenu'.
[13:24:25] [DEBUG] Instantiating script 'Main' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'Main'.
[13:24:25] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'NativeUI.BigMessageThread'.
[13:24:25] [DEBUG] Instantiating script 'NIBMods' in script domain 'ScriptDomain_E68889CE' ...
[13:24:25] [DEBUG] Started script 'NIBMods'.
[13:24:25] [DEBUG] Instantiating script 'NMenuHandle.Main' in script domain 'ScriptDomain_E68889CE' ...
[13:24:29] [DEBUG] Started script 'NMenuHandle.Main'.
[13:24:29] [DEBUG] Instantiating script 'PedSelector.PedSelector' in script domain 'ScriptDomain_E68889CE' ...
[13:24:29] [DEBUG] Started script 'PedSelector.PedSelector'.
[13:24:29] [DEBUG] Instantiating script 'PhatCam.MainScript' in script domain 'ScriptDomain_E68889CE' ...
[13:24:29] [DEBUG] Started script 'PhatCam.MainScript'.
[13:24:29] [DEBUG] Instantiating script 'Psychokinetic.Main' in script domain 'ScriptDomain_E68889CE' ...
[13:24:30] [DEBUG] Started script 'Psychokinetic.Main'.
[13:24:30] [DEBUG] Instantiating script 'QuickSilver.AiScript' in script domain 'ScriptDomain_E68889CE' ...
[13:24:30] [DEBUG] Started script 'QuickSilver.AiScript'.
[13:24:30] [DEBUG] Instantiating script 'QuickSilver.BgScript' in script domain 'ScriptDomain_E68889CE' ...
[13:24:30] [DEBUG] Started script 'QuickSilver.BgScript'.
[13:24:30] [DEBUG] Instantiating script 'QuickSilver.PauseHelper' in script domain 'ScriptDomain_E68889CE' ...
[13:24:30] [DEBUG] Started script 'QuickSilver.PauseHelper'.
[13:24:30] [DEBUG] Instantiating script 'QuickSilver.CoreScript' in script domain 'ScriptDomain_E68889CE' ...
[13:24:30] [DEBUG] Started script 'QuickSilver.CoreScript'.
[13:24:30] [DEBUG] Instantiating script 'H_TotPM_416jCPNTHQwC2Qw' in script domain 'ScriptDomain_E68889CE' ...
[13:24:31] [DEBUG] Started script 'H_TotPM_416jCPNTHQwC2Qw'.
[13:24:31] [DEBUG] Instantiating script 'ScriptCommunicator.ScriptCommunicator' in script domain 'ScriptDomain_E68889CE' ...
[13:24:31] [DEBUG] Started script 'ScriptCommunicator.ScriptCommunicator'.
[13:24:31] [DEBUG] Instantiating script 'Superman' in script domain 'ScriptDomain_E68889CE' ...
[13:24:31] [DEBUG] Started script 'Superman'.
[13:24:31] [DEBUG] Instantiating script 'TFlash' in script domain 'ScriptDomain_E68889CE' ...
[13:24:31] [DEBUG] Started script 'TFlash'.
[13:24:31] [DEBUG] Instantiating script 'ThorScript.ThorScript' in script domain 'ScriptDomain_E68889CE' ...
[13:24:41] [DEBUG] Started script 'ThorScript.ThorScript'.
[13:24:41] [DEBUG] Instantiating script 'PlayRandomSound.VoicePlayer' in script domain 'ScriptDomain_E68889CE' ...
[13:24:41] [DEBUG] Started script 'PlayRandomSound.VoicePlayer'.
[13:24:41] [DEBUG] Instantiating script 'WolverineMod.Claws' in script domain 'ScriptDomain_E68889CE' ...
[13:24:41] [DEBUG] Started script 'WolverineMod.Claws'.
[13:24:41] [DEBUG] Instantiating script 'WolverineMod.DisableControlThread' in script domain 'ScriptDomain_E68889CE' ...
[13:24:41] [DEBUG] Started script 'WolverineMod.DisableControlThread'.
[13:24:41] [DEBUG] Instantiating script 'HeroMod.FlyMod' in script domain 'ScriptDomain_E68889CE' ...
[13:24:41] [DEBUG] Started script 'HeroMod.FlyMod'.
[13:24:41] [ERROR] Caught fatal unhandled exception:
System.TypeInitializationException: The type initializer for 'StaticEmitterAudio' threw an exception. ---> System.IO.FileLoadException: Could not load file or assembly 'irrKlang.NET4, Version=1.0.6617.18847, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
at StaticEmitterAudio..cctor()
--- End of inner exception stack trace ---
at StaticEmitterAudio.ManageSoundEngine()
at StaticEmitterHandler.OnTick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
[13:24:41] [ERROR] Caught fatal unhandled exception:
System.IO.FileLoadException: Could not load file or assembly 'irrKlang.NET4, Version=1.0.6617.18847, Culture=neutral, PublicKeyToken=a854741bd80517c7' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
File name: 'irrKlang.NET4, Version=1.0.6617.18847, Culture=neutral, PublicKeyToken=a854741bd80517c7'
at StaticEmitterHandler.OnAborted(Object sender, EventArgs e)
at GTA.Script.raise_Aborted(Object value0, EventArgs value1)
at GTA.Script.Abort()
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[13:46:04] [ERROR] Caught unhandled exception:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at HotCoffee.Utils.GiveRandomHookerVoice(Ped ped)
at HotCoffee.Main.InitSlut(Ped ped)
at HotCoffee.Main.OnKeyDown(Object sender, KeyEventArgs e)
at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
at GTA.Script.MainLoop()
[14:03:55] [ERROR] Caught unhandled exception:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at HotCoffee.Utils.GiveRandomHookerVoice(Ped ped)
at HotCoffee.Main.InitSlut(Ped ped)
at HotCoffee.Main.OnKeyDown(Object sender, KeyEventArgs e)
at GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
at GTA.Script.MainLoop()
sobre o irrKlang.NET4 que é do AfterHoursSP funciona se substitui o irrKlang.NET4 do ThorScript que deixa de funcionar ai tentei renomea o irrKlang.NET4 que é do AfterHoursSP para irrKlang.NET5 funciona mas com esse log de error
@nenlee Obviamente, o arquivo irrKlang.NET4.dll é o problema e renomeá-lo não vai resolver o problema. É possível que o arquivo esteja corrompido. Exclua-o e baixe um novo do mesmo mod que você baixou. Depois de ter o novo arquivo, instale-o na pasta 'scripts', inicie o jogo e veja o que acontece.
Rating
@JAM102970 Você poderia me ajudar como usar o Homem-Aranha V [.NET] 2.0.1? eu não sei com qual ScriptHookV e ScriptHookVDotNet ele funciona alguém nos comentários tinha falado que era com uma versão antiga deles eu acho
@nenlee Desculpe amigo, não posso ajudá-lo com esse mod porque simplesmente não uso esses mods. Não estou interessado em mods "Super Hero" para gta 5.
@torguin How do you have it set to 11000?
@JAM102970 Eai mano, tem como tu me ajudar pfv? meu gta fecha sem nenhuma tela de erro no carregamento do modo historia, onde eu encontro esses logs do gta 5?
@voiddtt Depende de onde você pegou seu gta 5. Se você tem uma versão pirata do jogo então não posso te ajudar porque não sei onde uma versão pirata do gta 5 armazena logs. Se você comprou o gta 5 através do Steam, os logs de erro geralmente são salvos em: Documents > Rockstar Games > Launcher (Pasta) e procure o documento de texto mais recente intitulado "launcher", com base na data, a última vez que você jogou. Abra-o e role até o final para ver quais erros, se houver, são registrados. Se houver algum erro registrado, você poderá ver as linhas de erro e o que causou a falha.
@JAM102970 vlw pela atenção, consegui resolver aqui, creio q é pq eu n tinha instalado um dos mods corretamente
@JAM102970 Eu já testei o NET framework 4.8 junto com os outros que instalei mas o GTA só crash ai desinstalei e to usando esse http://prntscr.com/5gZsWoAH1B0_ com o 4.7.1 não da crash
@nenlee Bem, a versão recomendada é a versão 4.8 mais recente, mas se tudo estiver funcionando bem com sua versão "pirata" do jogo com a versão 4.7.1 .NET framework mais antiga, mantenha-a. Eu ainda encorajo você a comprar uma cópia legítima do gta 5 se você puder pagar.