144,733
1,308
144,733
1,308
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Content:
- mpmapfixes and mpmapfixes_gen9: contains fixes only for the MP map. Note: this dlc pack should be compatible at minimum with the build 2189 (The Cayo Perico Heist update) and above
- mpmapfixes2: contains fixes only for the MP map, adapted specifically to the changes introduced with the build 2545 (The Contract update). Note: for the Enhanced version, these fixes are merged into the "mpmapfixes_gen9" dlc pack
- spmapfixes and spmapfixes_gen9: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game
- Map Script Fixes (Legacy only): locks/unlocks some gates and loads extra map placements
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map, which can't be loaded from a custom dlc pack
- Scenario Points Fixes: fixes for various scenario points, made specifically to accomodate some changes made to placements and collisions
Requirements:
- Legacy: OpenIV.asi and Script Hook V .NET
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: check "Installation.txt" for the path of the files
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "mpMapFixes_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
- MP Map Collisions Fixes: use the package installer of OpenIV or extract the files and import them manually in each dlc pack and in the update.rpf by following the folder structure and/or the assembly.xml
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v19.3:
- Move a few car generators on Bay City Incline
- Fixed the floor texture of the security booth and the bushes clipping through outside the cash depot in North Yankton
- Fixed a pen holder clipping with a post card inside the cash depot in North Yankton
- Fixed a misplaced decal at the Palmer Taylor power station
- Fixed some containers and storage tanks not casting shadows and a car generator clipping with scenario points at the "Rogers Salvage and Scrap" scrap yard
- Fixed a couple of floating and misplaced bushes in the countryside
- Fixed the LOD barrier inside the Del Perro Fwy tunnel
- Fixed the misplaced sign on the LOD of the police station in Vespucci Beach. Thanks to whatever57010 for finding the error
- Changed the flag outside the Rockford Hills police station. Thanks to whatever57010 for finding the error
- Removed an extra mesh on the LOD model of the crane crane on top of the Mile High Club. Thanks to tafguy for finding the error
- Fixed the rotation of a road sign near the Terminal. Thanks to a_asdf556 for finding the error
- Fixed the invisible roof from a window near the Cluckin Bell factory in Paleto Bay. Thanks to DarkViperAU for finding the error
- Additional fixes to props and car generators placements
- Updated the "mpmapfixes" and "spmapfixes" DLC packs for Legacy and the "mpMapFixes_Gen9" and "spMapFixes_Gen9" DLC packs for Enhanced
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Content:
- mpmapfixes and mpmapfixes_gen9: contains fixes only for the MP map. Note: this dlc pack should be compatible at minimum with the build 2189 (The Cayo Perico Heist update) and above
- mpmapfixes2: contains fixes only for the MP map, adapted specifically to the changes introduced with the build 2545 (The Contract update). Note: for the Enhanced version, these fixes are merged into the "mpmapfixes_gen9" dlc pack
- spmapfixes and spmapfixes_gen9: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game
- Map Script Fixes (Legacy only): locks/unlocks some gates and loads extra map placements
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map, which can't be loaded from a custom dlc pack
- Scenario Points Fixes: fixes for various scenario points, made specifically to accomodate some changes made to placements and collisions
Requirements:
- Legacy: OpenIV.asi and Script Hook V .NET
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: check "Installation.txt" for the path of the files
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "mpMapFixes_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
- MP Map Collisions Fixes: use the package installer of OpenIV or extract the files and import them manually in each dlc pack and in the update.rpf by following the folder structure and/or the assembly.xml
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v19.3:
- Move a few car generators on Bay City Incline
- Fixed the floor texture of the security booth and the bushes clipping through outside the cash depot in North Yankton
- Fixed a pen holder clipping with a post card inside the cash depot in North Yankton
- Fixed a misplaced decal at the Palmer Taylor power station
- Fixed some containers and storage tanks not casting shadows and a car generator clipping with scenario points at the "Rogers Salvage and Scrap" scrap yard
- Fixed a couple of floating and misplaced bushes in the countryside
- Fixed the LOD barrier inside the Del Perro Fwy tunnel
- Fixed the misplaced sign on the LOD of the police station in Vespucci Beach. Thanks to whatever57010 for finding the error
- Changed the flag outside the Rockford Hills police station. Thanks to whatever57010 for finding the error
- Removed an extra mesh on the LOD model of the crane crane on top of the Mile High Club. Thanks to tafguy for finding the error
- Fixed the rotation of a road sign near the Terminal. Thanks to a_asdf556 for finding the error
- Fixed the invisible roof from a window near the Cluckin Bell factory in Paleto Bay. Thanks to DarkViperAU for finding the error
- Additional fixes to props and car generators placements
- Updated the "mpmapfixes" and "spmapfixes" DLC packs for Legacy and the "mpMapFixes_Gen9" and "spMapFixes_Gen9" DLC packs for Enhanced
पहले अपलोड: जून 24, 2019
आखरी अपडेट: 6 दिन पहले
Last Downloaded: 34 कुछ मिनट पहले
All Versions
1,606 टिप्पणियाँ
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Content:
- mpmapfixes and mpmapfixes_gen9: contains fixes only for the MP map. Note: this dlc pack should be compatible at minimum with the build 2189 (The Cayo Perico Heist update) and above
- mpmapfixes2: contains fixes only for the MP map, adapted specifically to the changes introduced with the build 2545 (The Contract update). Note: for the Enhanced version, these fixes are merged into the "mpmapfixes_gen9" dlc pack
- spmapfixes and spmapfixes_gen9: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game
- Map Script Fixes (Legacy only): locks/unlocks some gates and loads extra map placements
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map, which can't be loaded from a custom dlc pack
- Scenario Points Fixes: fixes for various scenario points, made specifically to accomodate some changes made to placements and collisions
Requirements:
- Legacy: OpenIV.asi and Script Hook V .NET
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: check "Installation.txt" for the path of the files
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "mpMapFixes_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
- MP Map Collisions Fixes: use the package installer of OpenIV or extract the files and import them manually in each dlc pack and in the update.rpf by following the folder structure and/or the assembly.xml
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v19.3:
- Move a few car generators on Bay City Incline
- Fixed the floor texture of the security booth and the bushes clipping through outside the cash depot in North Yankton
- Fixed a pen holder clipping with a post card inside the cash depot in North Yankton
- Fixed a misplaced decal at the Palmer Taylor power station
- Fixed some containers and storage tanks not casting shadows and a car generator clipping with scenario points at the "Rogers Salvage and Scrap" scrap yard
- Fixed a couple of floating and misplaced bushes in the countryside
- Fixed the LOD barrier inside the Del Perro Fwy tunnel
- Fixed the misplaced sign on the LOD of the police station in Vespucci Beach. Thanks to whatever57010 for finding the error
- Changed the flag outside the Rockford Hills police station. Thanks to whatever57010 for finding the error
- Removed an extra mesh on the LOD model of the crane crane on top of the Mile High Club. Thanks to tafguy for finding the error
- Fixed the rotation of a road sign near the Terminal. Thanks to a_asdf556 for finding the error
- Fixed the invisible roof from a window near the Cluckin Bell factory in Paleto Bay. Thanks to DarkViperAU for finding the error
- Additional fixes to props and car generators placements
- Updated the "mpmapfixes" and "spmapfixes" DLC packs for Legacy and the "mpMapFixes_Gen9" and "spMapFixes_Gen9" DLC packs for Enhanced
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Content:
- mpmapfixes and mpmapfixes_gen9: contains fixes only for the MP map. Note: this dlc pack should be compatible at minimum with the build 2189 (The Cayo Perico Heist update) and above
- mpmapfixes2: contains fixes only for the MP map, adapted specifically to the changes introduced with the build 2545 (The Contract update). Note: for the Enhanced version, these fixes are merged into the "mpmapfixes_gen9" dlc pack
- spmapfixes and spmapfixes_gen9: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game
- Map Script Fixes (Legacy only): locks/unlocks some gates and loads extra map placements
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map, which can't be loaded from a custom dlc pack
- Scenario Points Fixes: fixes for various scenario points, made specifically to accomodate some changes made to placements and collisions
Requirements:
- Legacy: OpenIV.asi and Script Hook V .NET
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: check "Installation.txt" for the path of the files
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "mpMapFixes_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
- MP Map Collisions Fixes: use the package installer of OpenIV or extract the files and import them manually in each dlc pack and in the update.rpf by following the folder structure and/or the assembly.xml
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v19.3:
- Move a few car generators on Bay City Incline
- Fixed the floor texture of the security booth and the bushes clipping through outside the cash depot in North Yankton
- Fixed a pen holder clipping with a post card inside the cash depot in North Yankton
- Fixed a misplaced decal at the Palmer Taylor power station
- Fixed some containers and storage tanks not casting shadows and a car generator clipping with scenario points at the "Rogers Salvage and Scrap" scrap yard
- Fixed a couple of floating and misplaced bushes in the countryside
- Fixed the LOD barrier inside the Del Perro Fwy tunnel
- Fixed the misplaced sign on the LOD of the police station in Vespucci Beach. Thanks to whatever57010 for finding the error
- Changed the flag outside the Rockford Hills police station. Thanks to whatever57010 for finding the error
- Removed an extra mesh on the LOD model of the crane crane on top of the Mile High Club. Thanks to tafguy for finding the error
- Fixed the rotation of a road sign near the Terminal. Thanks to a_asdf556 for finding the error
- Fixed the invisible roof from a window near the Cluckin Bell factory in Paleto Bay. Thanks to DarkViperAU for finding the error
- Additional fixes to props and car generators placements
- Updated the "mpmapfixes" and "spmapfixes" DLC packs for Legacy and the "mpMapFixes_Gen9" and "spMapFixes_Gen9" DLC packs for Enhanced
पहले अपलोड: जून 24, 2019
आखरी अपडेट: 6 दिन पहले
Last Downloaded: 34 कुछ मिनट पहले
@nn115 yes, it's work
@Jax765 available to download it now
crashing on enhanced, can reproduce 100% of the time in the repossession mission driving the alley garage from simeon
Does deleting a line from dlclist.xml result in that addon, mod not being loaded, even if It's in dlc pack folder?
The reason why I'd like to know this is because: the only mod I really like is RDE but I believe that mods like: map fixes, fixes and improvements and map updates seem to conflict with it. Mainly because of some scripting or ymaps or something like that (that's my best guess)
This mod makes my phone screen go black if i press the camera app, notifications, messages and emails also i cant back out of the black screen on the phone nothing happens tho if i press contacts or web plz fix this
@Alex106 Is it just me or MPMapfixes turns hand granade in to a smoke granade (it looks weird on the hand) and explodes when hitting the ground?
@Alex106 Are you able to fix the bad LOD on the self-storage building north of the La Mesa Police Station?
https://i.imgur.com/Im8Jl0a.png
https://i.imgur.com/1vUlD3u.png
https://i.imgur.com/cDlE2xt.png
@Adas8812 Yes, as long as you it's not defined in the dlclist it will not be loaded
@jhope34 Remove all the other mods you have and test with just this one
@rodolfo_luna94 The mod doesn't change anything related to the weapons data, so I really doubt
@Jax765 I will try to improve it
Seems that enabling mp maps at startup with a trainer causes the game to crash in certain areas of the map.
grabbed the Legacy version and it didn't fix anything, instead making it MUCH worse and causing crashes after 5 minutes. All I wanted to do was fix the stupid couch issue..
^ Anyway to remove the OIV file I put in? I feel that may be the culprit for the crashes
@Alex106 Hi, after updating from game version 3095 to 3407, some objects in Franklin's house are missing again. For example, pictures above the bed in the bedroom, or objects on the small table in the smoking area. The MP map doesn't fully load when the game starts. When I leave the house and go onto the terrace, all the missing objects become visible again. Do you know the problem? Do you perhaps have a solution?
this mod is unstable on GTA enhanced, I had some crashes with it, I hope you can resolve these issues
@Ivonmorr Which areas exactly?
@TheGreatWolf14 Do you have other map mods installed? As for the couch, the fix is included with Fixes & Improvements and regarding the content of the OIV package, no, the only way is to delete the RPFs (update and DLCs) added in the mods folder
@eugen007 Missing props are usually caused by the MP map being loaded by a script which doesn't take into account the entity sets (which contain the various props)
@UGLIES The problem is more with the Enhanced version of the game rather than the mod, so there isn't much I can do
I had Open Interiors and that was about it. was trying to fix Franklins couch but this one didnt fix it sadly.
@TheGreatWolf14 The fix for the couch is included with this mod https://www.gta5-mods.com/misc/fixes-improvements
This sign is facing the wrong direction.
https://imgur.com/rVAemop
https://imgur.com/mNKAy4z
you forgot to remove the "ghost crane leg thing" on top of the mile high club
How do i install this with Fixes & Improvements and Visual Paradise?
Great mod, works perfect on legacy. I've noticed it crashes a lot on enhanced though, consistently at the Vinewood sign during the graphics benchmark and also just randomly while playing. I imagine it's just an issue with the state of modding on enhanced?