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The tornado was short of a continuous deduction of health points; otherwise, it would keep spinning around in the black fog and wouldn't die,
It is prone to crashing when used with the tsunami module, and also prone to crashing when used with 5real..... I hope it can be expanded; otherwise, it would be too limited,Gameplay expansion
Does your latest version support the inheritance version by default? Since version 1.5, only enhancements have been supported?
@lDracarys_ Hello Author! I have three issues to report:
1. Why can't we use the zombie bite attack from the NIB Super mode? It could also work well with your attack system.
2. The UI item quantity display has a misalignment issue — the item count and item icon position/angle are not properly aligned. On 2K resolution, the UI fails to display correctly every time. Please improve this.
3. Whenever the game places a workbench at any time, an error occurs! Please fix this.
1.4V Unhandled exception in script
"Menu"!
NullReferenceException the
Menu.OnTick(Object sender,
EventArgs e)
The UI item still does not align with the item on page 0/1, there is a discrepancy.
When will the zombie's attack animation be modified?
When will the vehicle generation function be fixed, as well as HUD issues and UI problems? Screens with excessive resolution cannot display HUD properly
There are no supported scripts, unfortunately
May I ask when the zombie biting feature will be updated? Zombies can combine attacks and bites, which is the most perfect combination