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Swap Crosshairs Hitmarkers [Enhanced] 1.0

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Tired of GTA V's vanilla crosshair? How about no more arcade-style hitmarkers flashing like a Call of Duty reject? SXH will help craft your perfect aim with fully customizable crosshairs via an INI file, tailored for each weapon class.

Features:
Weapon-Specific Crosshairs: Unique designs for each weapon group (Pistol, SMG, Assault Rifle, Shotgun, Sniper, and more).
Fully Configurable: Tweak size, thickness, and RGBA colors in SXH.ini.
Toggle On/Off: Hit F9 (configurable).

Installation:
Install ScriptHookVDotNet (nightly v3.7.0+ from GitHub, required for Enhanced edition).
Place SXH.dll in your GTA V scripts/ folder.
SXH.ini is auto-generated on first run with defaults.
Ensure BattlEye is disabled (add -nobattleye to launch options or uncheck in Rockstar Launcher settings).
Launch GTA V in single-player mode.

Small Note:
I ripped out the 'Insert' to reload function after dev. So, please ignore this on the README.

Known Issues:
When driving, the reticle will appear when hitting the accelerator.
If releasing the 'fire' or 'aiming' buttons too soon, the Hitmarkers will return briefly.

Usage:
Press F9 to toggle the mod on/off.
Edit SXH.ini to customize crosshair styles (size, thickness, colors) or disable aiming checks (EnableAiming=false).

Compatibility:
Tested with GTA V Enhanced (v1.71+, DX12, build 3258+).
Requires ScriptHookVDotNet v3.7.0-nightly.89 or newer.
No conflicts with most mods; ensure no other crosshair mods override HUD_RETICLE.

Changelog:
📦 v1.0 — Initial Release (2025-08-28)
Full .NET mod for GTA V Story Mode.
Replaces vanilla crosshair for a polished, immersive aiming experience.
Fully configurable via INI for personalized style, optimized for single-player.
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 1.0 (current)

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