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- Gameplay
- Featured
4.64
36,436
237
Voice lines update
By thalilmythos
नवीनतम फ़ाइलें
(सभी देखें)- Gameplay
4.72
12,933
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Improved v4
By thalilmythos
- Gameplay
- Featured
4.64
36,436
237
Voice lines update
By thalilmythos
- Mission
- Gameplay
- .Net
4.54
32,760
278
Redneck/losts drive bys
By thalilmythos
- Gameplay
4.97
22,894
176
hostility fix
By thalilmythos
Would love to see an implementation of the vehicles dissappearing after a certain distance, and having a certain spot for vehicles to respawn after abandoned (Like the default personal vehicles of the characters, that respawn at the safehouse after leaving them behind)
So far no one has bothered with improving upon every other persistence mod with features like those
@Skelter89 @might be a good idea to deault them to run away or dash forward dumbly based on how much suppressed they are
This is nice, there are instances in which enemies just stand there, but I'm sure you will iron them out eventually
@coolid 6 is a game limit I can't change game limits
@mitto_backup You can't
@osoerr There isn't
@ViceCityVigilante Dope stuff man, just one small nitpick I have is, you can start hotwiring before the character is even performing the hotwiring animation, would love to have an at least 2 seconds delay, once the character enters the vehicle, while he positions himself, just a small detail I think would make this perfect, the devil is in the details y'know
any chance for a peaceful version?
this is looking awesome, still wondering if the objects you grab could be made to dissappear
what about giving the gang members money? motivates the player to engage with them and have something to earn from it
Any chance we could get thebpossibillitybof aiming pistols when getting shor?
@WolfFire23309 Really looking forward to a newer version of this any ETA?