@WENth100 The Discord integration seems to have broken since they made users switch from the #0000 format to actual usernames. You can find various links to the Vanillaworks Discord server on my modpages, join one of those and tag me @Skysder once you’re in.
@WENth100 All of these issues have been fixed in 4.0. Just a case of my fat fingers and working on less than an ideal amount of sleep! Thanks for the report, though. Regarding your presets for the Import/Export vehicles, you can send me the .xmls through my Discord and I can see what I can do to make them spawn. Custom vehiclemodelset categories can be incredibly tricky to get working.
@colakeer You cannot solve the GTA Effect unless you manually lower the amount of a times each vehicle is able to spawn in the vehicles.meta. You’d be making the edit 700+ times, so it isn’t ideal.
@Gillman Interesting. WIP testing went smoothly on another users game. Do you have a gameconfig, heapadjuster, and packfile limit adjuster? I will take a look at the file to see if there are any errors.
@WENth100 The Discord integration seems to have broken since they made users switch from the #0000 format to actual usernames. You can find various links to the Vanillaworks Discord server on my modpages, join one of those and tag me @Skysder once you’re in.
@WENth100 All of these issues have been fixed in 4.0. Just a case of my fat fingers and working on less than an ideal amount of sleep! Thanks for the report, though. Regarding your presets for the Import/Export vehicles, you can send me the .xmls through my Discord and I can see what I can do to make them spawn. Custom vehiclemodelset categories can be incredibly tricky to get working.
@WENth100 Thank you for this! I’ll be pushing an update soon.
@WENth100 I will take a look to make sure the path is correct in the .OIV. Upon installation, it should create the dlc_patch folder.
Happy the legend could live on in-game!
@colakeer You cannot solve the GTA Effect unless you manually lower the amount of a times each vehicle is able to spawn in the vehicles.meta. You’d be making the edit 700+ times, so it isn’t ideal.
@Mauluskus I can tell you now that it’s very close to completion. Work on the Ultimate Edition will follow after the Lite Edition is released.
@Gillman Interesting. WIP testing went smoothly on another users game. Do you have a gameconfig, heapadjuster, and packfile limit adjuster? I will take a look at the file to see if there are any errors.
13.0 changelog:
Additions:
- Added Turismo Omaggio & Stinger TT models
@BuBAoBuN What do you mean?