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@alalfr1 yeah, looks like this thing is abandoned :(
Actually the official master server is online but it's not working correctly (at least for me).
To change master server edit CoopSettings.xml (both in server and client) and set:
@alalfr1 the official master server is back online, don't need to change anymore.
You can use the master server https://outlawcowboy.org/servers.php while the official one is offline.
@dorsk89 nope, it's not open source.
@clead96 I believe the issue is in a lower level, it can't be fixed in Map Editor. You can try with the next SHVDN version when it comes out. Maybe you can convert these maps to ymap as an alternative.
@Josh Nathan if it works in the original Map Editor, it should work in this version. This is only an update to work with new NativeUI and ScriptHookVDotNet.
@Alex94 you are correct, master server is down and this makes the mod freeze when you open server browser.
@clead96 there are known issues when using both ScriptHookVDotNet and RagePluginHook
I found some suggestions about using HeapAdjuster and modified Gameconfig, but never tried (never used RPH), don't know if will be of any help
@BauApeks any file hosting service.
I tested with https://raw.githubusercontent.com/DurtyFree/gta-v-data-dumps/master/ObjectList.ini and h4_prop_bush_bgnvla_* don't even appear in object preview, but the game doesn't crash though. Did you run "Validate Object Database" first?