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would it be possible to expand this mod with new street lights placed too? sort of like a new more optimized citylights since that one hasn't seen an update in a while now, and since you have calilights too it seems like it'd be a great combo
@xpmaxgames can confirm my game crashes when leaving sandy shores driving east toward the highway, i crash every time and i narrowed it down to this dlc.rpf
would you be able to fix the collision of npc cars turning from the main road? some work but most fall through the ground & get stuck
@Preshader the most i've seen my vram climb to is 21.5gb, but it doesn't crash even with an absurd amount of ymaps that i would have never been able to run before. are you running all the other adjusters too? the decal limit adjuster i believe has helped my game a lot too (along with packfile & heap obviously)
@zombieguy it would be nice to have two versions eventually too, one that is auto and easy to use for everyone's setup and the other one that can help get the absolute most from the game lol
@nj5050 the vram total it shows getting "used" in the game settings is no where near what is actually being used in game. best bet is to use a program like rivatuner that can monitor vram usage in real time then go off of that number.
@nj5050 but still running all the other adjusters too. packfile, heap, decal limit patch, all same as before but adding this fixed all texture loss/streaming issues i had. wish i could give it 5 stars again, cant wait to see what the updates bring
@Suzerain001 i've been running 14000 in the ini (GPU memory usage after patch: 15600 MB) with a 4090 and my game has never ran better lol
this is simply the best mod ever made for gta5. hands down most useful thing i've ever found on this site, from a 4090 user, THANK YOU. zero texture loss with nve + forests of sa + vremastered in 4k. whats most impressive is this fixes the texture loss that was only happening previously in missions whereas if you drove through the same spot in free roam it'd be fine. now i can finally play the story with no texture loss :)