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@HKH191 Bro can you see if you can do some native submarine weapon upgrades or something, like a vertical launch missile strike, with homing & non-homing capability, & also no cam effects.
@LouieDevs Oh ok cool, now for a moment I thought you had placed it very near fort zancudo entrance or something.
Wouldn't that be a nice area too?
@Frank D Castle Ok, & what about the ini, did you include/add some new peds or vehicles after you got this error?
@LouieDevs What location on the map is this at?
@Zazerim55 If you're not getting any error messages (please check you SHVDN error log) than its harder for me to pinpoint your problem. Thats why a screenshot of the issue in realtime would be the fastest way to provide any solution or advice.
@Zazerim55 Which Scripthook are you using?
@Zazerim55 You should Screen shot it in action.
However something tells me its probably them Heli paratroopers, sometimes this could happen when too many heli's are called in all at once.
@Midnight Gamer Those vehicle properties look enticing, unfortunately for me, I have no idea which SHVDN you got those from, because I can't seem to access them.
@Midnight Gamer interesting how does this process work exactly, "enable ConfigFlag" to allow Ai to use certain weapons?
I've been trying to figure out how I can allow ai pilots to use jet flares when being targeted by other missiles.
@xxxft2x Lol... the irony here, is there isn't any installing process to this mod, thats the striaght-forward approach to this.
Its pretty much a drop & play (within your scripts folder of the mod version you want), & thats all there is too it.