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@m3kal There's no difference in the game files. Though Steam might redownload edited files.
@ELITEMAN-05 No, you can not.
@lucasjuhas That's the point, it's not a new map, you know.
It's nice work regardless.
Waiting for patch of Sep.17.
Scripthook was updated to v1.0.463.1.
I created a method which involves the new "mods" folder for OpenIV. Maybe you could possibly update it as the installation instructions.
1. Make sure you have OpenIV installed.
2. Follow the instructions by OpenIV here, on how to setup the new folders: http://openiv.com/?p=1132
3. For the purpose of this mod, make this path of folders right inside "mods".
• update/x64/dlcpacks/patchday4ng/
4. Go back to the GTA5 directory and locate the same folders from there, not from the "mods" folder, and find the file named "dlc.rpf".
5. Copy this file all the way into the last folder in your "mods".
6. Go back to the main directory and copy file "x64v.rpf" directly into "mods" without a subfolder.
7. Now open OpenIV.
8. Now do exactly what before, but instead of modding the original files, mod the ones you have in the "mods" folder.
9. Now whenever you want to remove the mod, you can just delete/move the files from the "mods" folder without having to redownload any files.
I hope it's clear and understandable!
-C