Hawk & Little Military Carbine [Replace | Animated | Tints] 1.0
5,851
110
5,851
110
Versatility is king, and this weapon rules the battlefields. From urban warfare to open ground gunfights, this weapon is guaranteed to even the odds in your favor.
Replaces: Carbine Rifle
Features:
-Imported from GTA IV, Adjusted and improved for GTA V
-Fully Animated
-Working Tints
-Supports Attachments (Clips, Suppressor, Scope, Flashlight, Grip)
-Aligned Sights in First Person
-Scope Attachment view is not aligned in First Person due to ironsights blocking the view
-Collisions might need work
-Muzzle Flash is misaligned due to longer barrel than vanilla Carbine Rifle (Unfixable? If anyone has any ideas, let me know! Obviously moving the node/bone won't work because the animations overwrite it)
-Bolt is bit misaligned in First Person, Rockstar's Issue with animations, it's fine in third person
Tints:
-Black (Black Body + Dark Blue Grip/Rail/Stock/Bolt)
-Green (Black Body + Dark Green Grip/Rail/Stock/Bolt)
-Gold (Gold Body + Dark Brown Grip/Rail/Stock/Bolt)
-Pink (White Body + Pink Grip/Rail/Stock/Bolt)
-Army (Black Body + Tan Grip/Rail/Stock/Bolt)
-Police (Slightly Blue Body + Blue Grip/Rail/Stock/Bolt)
-Orange (Black Body + Orange Grip/Rail/Stock/Bolt)
-Platinum (Platinum Body and Grip/Rail/Stock/Bolt)
Credits:
Rockstar Games - Original Model (GTA IV)
Slick (me) - Port
MyCrystals! - Description
Installation:
Drag and drop the files to mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
IMPORTANT
For attachments to be aligned properly, you need to edit weapons.meta mods\update\update.rpf\common\data\ai\weapons.meta
find WEAPON_CARBINERIFLE and scroll down till you find AttachPoints
change WAPFlshLasr, WAPScop and WAPSupp to WAPFlshLasr_2, WAPScop_2 and WAPSupp_2
Replaces: Carbine Rifle
Features:
-Imported from GTA IV, Adjusted and improved for GTA V
-Fully Animated
-Working Tints
-Supports Attachments (Clips, Suppressor, Scope, Flashlight, Grip)
-Aligned Sights in First Person
-Scope Attachment view is not aligned in First Person due to ironsights blocking the view
-Collisions might need work
-Muzzle Flash is misaligned due to longer barrel than vanilla Carbine Rifle (Unfixable? If anyone has any ideas, let me know! Obviously moving the node/bone won't work because the animations overwrite it)
-Bolt is bit misaligned in First Person, Rockstar's Issue with animations, it's fine in third person
Tints:
-Black (Black Body + Dark Blue Grip/Rail/Stock/Bolt)
-Green (Black Body + Dark Green Grip/Rail/Stock/Bolt)
-Gold (Gold Body + Dark Brown Grip/Rail/Stock/Bolt)
-Pink (White Body + Pink Grip/Rail/Stock/Bolt)
-Army (Black Body + Tan Grip/Rail/Stock/Bolt)
-Police (Slightly Blue Body + Blue Grip/Rail/Stock/Bolt)
-Orange (Black Body + Orange Grip/Rail/Stock/Bolt)
-Platinum (Platinum Body and Grip/Rail/Stock/Bolt)
Credits:
Rockstar Games - Original Model (GTA IV)
Slick (me) - Port
MyCrystals! - Description
Installation:
Drag and drop the files to mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
IMPORTANT
For attachments to be aligned properly, you need to edit weapons.meta mods\update\update.rpf\common\data\ai\weapons.meta
find WEAPON_CARBINERIFLE and scroll down till you find AttachPoints
change WAPFlshLasr, WAPScop and WAPSupp to WAPFlshLasr_2, WAPScop_2 and WAPSupp_2
पहले अपलोड: सितंबर 13, 2020
आखरी अपडेट: सितंबर 13, 2020
Last Downloaded: 3 hours ago
57 टिप्पणियाँ
Versatility is king, and this weapon rules the battlefields. From urban warfare to open ground gunfights, this weapon is guaranteed to even the odds in your favor.
Replaces: Carbine Rifle
Features:
-Imported from GTA IV, Adjusted and improved for GTA V
-Fully Animated
-Working Tints
-Supports Attachments (Clips, Suppressor, Scope, Flashlight, Grip)
-Aligned Sights in First Person
-Scope Attachment view is not aligned in First Person due to ironsights blocking the view
-Collisions might need work
-Muzzle Flash is misaligned due to longer barrel than vanilla Carbine Rifle (Unfixable? If anyone has any ideas, let me know! Obviously moving the node/bone won't work because the animations overwrite it)
-Bolt is bit misaligned in First Person, Rockstar's Issue with animations, it's fine in third person
Tints:
-Black (Black Body + Dark Blue Grip/Rail/Stock/Bolt)
-Green (Black Body + Dark Green Grip/Rail/Stock/Bolt)
-Gold (Gold Body + Dark Brown Grip/Rail/Stock/Bolt)
-Pink (White Body + Pink Grip/Rail/Stock/Bolt)
-Army (Black Body + Tan Grip/Rail/Stock/Bolt)
-Police (Slightly Blue Body + Blue Grip/Rail/Stock/Bolt)
-Orange (Black Body + Orange Grip/Rail/Stock/Bolt)
-Platinum (Platinum Body and Grip/Rail/Stock/Bolt)
Credits:
Rockstar Games - Original Model (GTA IV)
Slick (me) - Port
MyCrystals! - Description
Installation:
Drag and drop the files to mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
IMPORTANT
For attachments to be aligned properly, you need to edit weapons.meta mods\update\update.rpf\common\data\ai\weapons.meta
find WEAPON_CARBINERIFLE and scroll down till you find AttachPoints
change WAPFlshLasr, WAPScop and WAPSupp to WAPFlshLasr_2, WAPScop_2 and WAPSupp_2
Replaces: Carbine Rifle
Features:
-Imported from GTA IV, Adjusted and improved for GTA V
-Fully Animated
-Working Tints
-Supports Attachments (Clips, Suppressor, Scope, Flashlight, Grip)
-Aligned Sights in First Person
-Scope Attachment view is not aligned in First Person due to ironsights blocking the view
-Collisions might need work
-Muzzle Flash is misaligned due to longer barrel than vanilla Carbine Rifle (Unfixable? If anyone has any ideas, let me know! Obviously moving the node/bone won't work because the animations overwrite it)
-Bolt is bit misaligned in First Person, Rockstar's Issue with animations, it's fine in third person
Tints:
-Black (Black Body + Dark Blue Grip/Rail/Stock/Bolt)
-Green (Black Body + Dark Green Grip/Rail/Stock/Bolt)
-Gold (Gold Body + Dark Brown Grip/Rail/Stock/Bolt)
-Pink (White Body + Pink Grip/Rail/Stock/Bolt)
-Army (Black Body + Tan Grip/Rail/Stock/Bolt)
-Police (Slightly Blue Body + Blue Grip/Rail/Stock/Bolt)
-Orange (Black Body + Orange Grip/Rail/Stock/Bolt)
-Platinum (Platinum Body and Grip/Rail/Stock/Bolt)
Credits:
Rockstar Games - Original Model (GTA IV)
Slick (me) - Port
MyCrystals! - Description
Installation:
Drag and drop the files to mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
IMPORTANT
For attachments to be aligned properly, you need to edit weapons.meta mods\update\update.rpf\common\data\ai\weapons.meta
find WEAPON_CARBINERIFLE and scroll down till you find AttachPoints
change WAPFlshLasr, WAPScop and WAPSupp to WAPFlshLasr_2, WAPScop_2 and WAPSupp_2
पहले अपलोड: सितंबर 13, 2020
आखरी अपडेट: सितंबर 13, 2020
Last Downloaded: 3 hours ago
Will be updated in the future after I release a modified variant
1.No longer using GTA IV model, GTA V model as base with parts from IV - this means much more quality, old version will still be available to download but unsupported
2.Full animation this time
3.Addon
4.Some new attachments
I followed the installation instructions (moving the YDR and YTD files into patchday8ng) yet the gun refuses to show in-game, it shows up in the model viewer however.
Update: So after combing through my mods folder I realized I had another mod which ended up adding the patchday8ng again and was overriding the one I made, the weapon works now. Great mod, imo a must have.
Ejection port does NOT open when firering, otherwise this is a great mod
pog, best weapon replacer around.
The Carbine Rifle is made by Vom Feur tho
@HeySlickThatsMe have you ever considered including an optional short barrel version so that muzzle flash works properly?
Hey great mod, but i was wondering if you are going to make a lore-friendly mp5
@HeySlickThatsMe where are the gloves in the photos from?
@dankbrownies Vanilla
Great mod!
I had been looking for the perfect lore-friendly rifle that closely resembles an M4 for about a week now and I've finally found it. Good work.
i love it
My new favourite! Excellent work dude, thank you!
This is exactly what the carbine rifle should have looked like.
Update report:
-New model is almost done, gonna put it in game soon
-Next version will be fully addon, barrel will be long again just like GTA IV, model will be higher quality and fully animated, planning on some new attachments as well
@HeySlickThatsMe maybe use the Max Payne 3 M4? It looks a little different
btw this mod rocks
@KSRfluffyboi Max Payne 3 M4 has 128x128 textures so it's unusuable, and the model isn't that much different from IV
I did finish the new model anyway, although it still needs some tweaks and such
https://cdn.discordapp.com/attachments/837483434006937661/954443709599072366/Grand_Theft_Auto_V_Screenshot_2022.03.18_-_19.18.24.16.png
@HeySlickThatsMe that looks awesome! Can't wait to use it
@HeySlickThatsMe I just came here to say I'm very excited to check out the new addon version! I loved using this rifle in the game and it's just a shame that it causes some of the newer addon gun muzzle textures to glitch out so am very excited this rifle is getting an update! Good luck!