Jaguar XJ13 [Add-On] 1.0
4,378
79
4,378
79
converted to gta v by merendas235
gran turismo 6 model downloaded from gamemodels.ru
Features:
bullet holes , breakable glass
interior
hands in steering wheel
Dirt map
engine
working dials
doesn't have a boot or bonnet.
ADDON:
Copy the JAG folder to Grand Theft Auto V\mods\update\x64\dlcpacks
after that
Add dlcpacks:/JAG/ to dlclist , at
Grand Theft Auto V\mods\update\update.rpf\common\data
spawn name : jag13
gran turismo 6 model downloaded from gamemodels.ru
Features:
bullet holes , breakable glass
interior
hands in steering wheel
Dirt map
engine
working dials
doesn't have a boot or bonnet.
ADDON:
Copy the JAG folder to Grand Theft Auto V\mods\update\x64\dlcpacks
after that
Add dlcpacks:/JAG/ to dlclist , at
Grand Theft Auto V\mods\update\update.rpf\common\data
spawn name : jag13
पहले अपलोड: अक्टूबर 26, 2020
आखरी अपडेट: अक्टूबर 26, 2020
Last Downloaded: 2 दिन पहले
11 टिप्पणियाँ
converted to gta v by merendas235
gran turismo 6 model downloaded from gamemodels.ru
Features:
bullet holes , breakable glass
interior
hands in steering wheel
Dirt map
engine
working dials
doesn't have a boot or bonnet.
ADDON:
Copy the JAG folder to Grand Theft Auto V\mods\update\x64\dlcpacks
after that
Add dlcpacks:/JAG/ to dlclist , at
Grand Theft Auto V\mods\update\update.rpf\common\data
spawn name : jag13
gran turismo 6 model downloaded from gamemodels.ru
Features:
bullet holes , breakable glass
interior
hands in steering wheel
Dirt map
engine
working dials
doesn't have a boot or bonnet.
ADDON:
Copy the JAG folder to Grand Theft Auto V\mods\update\x64\dlcpacks
after that
Add dlcpacks:/JAG/ to dlclist , at
Grand Theft Auto V\mods\update\update.rpf\common\data
spawn name : jag13
पहले अपलोड: अक्टूबर 26, 2020
आखरी अपडेट: अक्टूबर 26, 2020
Last Downloaded: 2 दिन पहले
looks good! does it have working dials?
Nice, very very nice)
@v1r yes
Ideal getting in and out of the car:
1. Download file. Download link:
https://yadi.sk/d/STdMTbqaBox4gg
2. With OpenIV in edit mode - open DLC "JAG" - JAG\dlc.rpf\data\ai
3. Replace the file (vehiclelayouts.meta) with the downloaded one
4. With OpenIV in edit mode - open the file - JAG\dlc.rpf\data\vehicles.meta and replace this line:
<layout>LAYOUT_LOW_RHD</layout> - with this one:
<layout>LAYOUT_LOW_EXP10</layout>
5. Enjoy
-----------------------------------------------------------------------
(the author of these settings for the right steering wheel is VsV_NoRD)
Vehicle behavior on the road settings (more realistic).
With OpenIV in edit mode - open the file - JAG\dlc.rpf\data\handling.meta and replace with this:
<Item type="CHandlingData">
<handlingName>JAG13</handlingName>
<fMass value="1400.000000" />
<fInitialDragCoeff value="8.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.210000" z="0.250000" />
<vecInertiaMultiplier x="1.200000" y="1.200000" z="1.500000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.330000" />
<fDriveInertia value="0.080000" />
<fClutchChangeRateScaleUpShift value="3.000000" />
<fClutchChangeRateScaleDownShift value="3.000000" />
<fInitialDriveMaxFlatVel value="230.00000" />
<fBrakeForce value="0.625000" />
<fBrakeBiasFront value="0.5500000" />
<fHandBrakeForce value="0.650000" />
<fSteeringLock value="30.000000" />
<fTractionCurveMax value="2.30000" />
<fTractionCurveMin value="3.25000" />
<fTractionCurveLateral value="19.000000" />
<fTractionSpringDeltaMax value="0.05000" />
<fLowSpeedTractionLossMult value="1.090000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.4875000" />
<fTractionLossMult value="1.020000" />
<fSuspensionForce value="2.400000" />
<fSuspensionCompDamp value="1.200000" />
<fSuspensionReboundDamp value="3.600000" />
<fSuspensionUpperLimit value="0.080000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.450000" />
<fAntiRollBarForce value="0.600000" />
<fAntiRollBarBiasFront value="0.375000" />
<fRollCentreHeightFront value="0.1000000" />
<fRollCentreHeightRear value="0.0900000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="1.00000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.180000" />
<fSeatOffsetDistY value="-0.170000" />
<fSeatOffsetDistZ value="0.100000" />
<nMonetaryValue value="130000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>20000</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="NULL" />
<Item type="NULL" />
<Item type="CCarHandlingData">
<fToeFront value="0.0" />
<fCamberFront value="-0.021" />
<fCastor value="0.130000" />
<fEngineResistance value ="0.05" />
<strAdvancedFlags>6F0000</strAdvancedFlags>
</Item>
</SubHandlingData>
</Item>
i can't spawn this car, i already follow your step but nothing change
Your car doesn't appear in the game man! :(
The wheels are too small
You got discord or any form to contact you? I'm looking for a few things to be fixed on this model. I'll pay ofc.
i did the steps right. "jag13" invalid model ?
Same here, i copied the Folder into the DLC Folder and enter the Line in the XML file. The car dosent appear in the Game. Sad because its a very nice Car.