@Shckwve hmmm you can try editing gangData.xml and set the indexes to -1. If that causes issues with non-matching skin tones between body parts, I think the only way is to add all the variations to your gang (but for things that shouldn't cause trouble, like hair, you can still try using -1 in this case)
@foolycoolee hmmm have you deleted the whole entries? You should remove the whole <weaponHash>xxxxx</weaponHash> block (in modOptions.xml, the whole <BuyableWeapon></BuyableWeapon> block)
@ec00donn hi, please check your scripthookvdotnet.log for errors. That's usually an outdated nativeUI issue, though. Maybe you've downloaded another mod that had an outdated bundled nativeUI.dll file with it?
@KarlVisigoth the wiped out gangs' data should be written to a file named "wipedOutGangs.xml", inside the gangModData folder. In order to revive one of them, you've got to copy the gang's <Gang> block and paste it back into the gangData.xml file, inside the <gangs> list like the other gangs. You've also got to set their moneyAvailable field to a "good" value, something greater than 0 and enough to prevent the gang from being immediately wiped out again hehe
@foolycoolee Hi, so, one of the ways is to edit modOptions.xml and remove all buyableWeapon entries for guns you don't want (this will also prevent you from buying them though); the other way is to edit GangData.xml and change the entries of gangWeaponHashes and preferredWeaponHashes for each gang. As long as preferredWeaponHashes has 3 or more entries (it's ok if they're all the same, like 3 Pistol50 entries), the gangs shouldn't "think" about getting guns besides the ones already defined in preferredWeaponHashes and gangWeaponHashes
@nefo1234 hmmmm older versions did not have the level numbers in the zone icons. Only versions after 1.5.2 should have it. Could you please check the version of your build?
@nefo1234 you mean how to change the mod to russian language? Unfortunately, there's no easy way... I think you'd have to edit the texts in the source code and then compile the mod again. The code is here: https://github.com/lucasvinbr/GTA5GangMod
@Shckwve hmmm you can try editing gangData.xml and set the indexes to -1. If that causes issues with non-matching skin tones between body parts, I think the only way is to add all the variations to your gang (but for things that shouldn't cause trouble, like hair, you can still try using -1 in this case)
@foolycoolee hmmm have you deleted the whole entries? You should remove the whole <weaponHash>xxxxx</weaponHash> block (in modOptions.xml, the whole <BuyableWeapon></BuyableWeapon> block)
@ec00donn hi, please check your scripthookvdotnet.log for errors. That's usually an outdated nativeUI issue, though. Maybe you've downloaded another mod that had an outdated bundled nativeUI.dll file with it?
@KarlVisigoth the wiped out gangs' data should be written to a file named "wipedOutGangs.xml", inside the gangModData folder. In order to revive one of them, you've got to copy the gang's <Gang> block and paste it back into the gangData.xml file, inside the <gangs> list like the other gangs. You've also got to set their moneyAvailable field to a "good" value, something greater than 0 and enough to prevent the gang from being immediately wiped out again hehe
@foolycoolee when the reset happens, please check your gangAndTurfMod.log, because it should contain some info on why the reset happened
@foolycoolee Hi, so, one of the ways is to edit modOptions.xml and remove all buyableWeapon entries for guns you don't want (this will also prevent you from buying them though); the other way is to edit GangData.xml and change the entries of gangWeaponHashes and preferredWeaponHashes for each gang. As long as preferredWeaponHashes has 3 or more entries (it's ok if they're all the same, like 3 Pistol50 entries), the gangs shouldn't "think" about getting guns besides the ones already defined in preferredWeaponHashes and gangWeaponHashes
@nefo1234 hmmmm older versions did not have the level numbers in the zone icons. Only versions after 1.5.2 should have it. Could you please check the version of your build?
@nefo1234 yes, go ahead, thanks!
@nefo1234 you mean how to change the mod to russian language? Unfortunately, there's no easy way... I think you'd have to edit the texts in the source code and then compile the mod again. The code is here: https://github.com/lucasvinbr/GTA5GangMod
@nefo1234 Hi, this looks like a NativeUI problem. Make sure it's installed correctly and that you're using the latest version of it, available here: https://github.com/Guad/NativeUI/releases