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@Elzimbabwe there should be 1 tick per frame, so it's probably around 60 ticks per second
@Bruce_9Deuce hmmmm the log indicates scripthookvdotnet is outdated. Please try downloading the latest version, even if it's 3.x.x
@act1on_ hmmm please check your scripthookvdotnet.log, it usually has some info on what's wrong
@DeletedUnknown we have a discord server for the mod https://discord.gg/YJXuHKy . About pastebin, it's this site here https://pastebin.com/ . It's just for pasting large amounts of text and stuff. I don't think you have to log in to use it just for sharing text
@DeletedUnknown wow, it's pretty weird that both files are generating issues. You've made manual changes to them, right? Could you please post the files in a pastebin or something like that so I can check them? Anyway, please make sure you've got the versions of the c++ redistributable and the NET framework in the description
@JoshuaUmute Hi, this looks like some version incompatibility. Are you using the latest versions of the game and the script hooks?
@AndyEveningStar it should happen with time. You can use ctrl+N to display all zones; maybe the other gangs have taken zones far away. If you can't see any taken zone even while looking at all of them , please check your scripthookvdotnet.log for errors
@rat111 That sounds like an incompatibility with some other mod that's running. That happened to me some times... I'm not sure if it's Menyoo or some other trainer, or the AddonPeds script that does that
@DeletedUnknown hmmm you were making the edit while the game wasn't running and it still doesn't save? You've saved the file after your changes, right? Do you get any errors in your scripthookvdotnet.log or a error_GangAndTurfMod.log?
@H1DD3NUTs hmmmm the rule is that each turf war only involves two gangs, but if any member from other gangs is around, they may end up involved in them, making it look like there's more than two involved. Maybe reducing the maximum spawned members could help with that? If you want to try, it's spawnedMemberLimit in the modOptions.xml file