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Hello, I followed the instructions fully about 10 times, but I still get this error when launching the mod. This is the ScriptHook .NET log:
[10:45:25] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[10:45:25] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[10:45:25] [DEBUG] Initializing NativeMemory members...
[10:45:26] [DEBUG] Loading scripts from C:\Users\admin\Downloads\Grand Theft Auto V [Steam Legacy] (2015)\Grand Theft Auto V\scripts ...
[10:45:26] [DEBUG] Loading assembly GunshotWound2.dll ...
[10:45:26] [INFO] Found 1 script(s) in GunshotWound2.dll resolved to API version 3.7.0 (script assembly version: 1.0.2.17785, target API version: 3.7.0).
[10:45:26] [DEBUG] Loading assembly Morpeh.dll ...
[10:45:26] [INFO] Found no compatible scripts in Morpeh.dll but loaded as a library.
[10:45:26] [DEBUG] Loading assembly WeightedRandomizer.dll ...
[10:45:26] [INFO] Found no compatible scripts in WeightedRandomizer.dll but loaded as a library.
[10:45:26] [DEBUG] Instantiating script GunshotWound2.GunshotWound2 ...
[10:45:26] [INFO] GunshotWound2(1.0.2.17785) is initializing...
[10:45:26] [INFO] Started script GunshotWound2.GunshotWound2.
[10:45:30] [INFO] GSW2 is loading configs...
[10:45:31] [INFO] GSW2 is validating configs...
[10:45:31] [WARNING] BRIEFCASE_03 is not valid weapon. GSW2 will ignore it.
[10:45:31] [WARNING] NEWSPAPER is not valid weapon. GSW2 will ignore it.
[10:45:31] [INFO] GSW2 is loading localization...
[10:45:31] [INFO] GSW2 is starting...
[10:45:31] [ERROR] Caught unhandled exception:
System.MissingMethodException: Method not found: 'GTA.FeedPost GTA.UI.Notification.PostTicker(System.String, Boolean, Boolean)'.
at GunshotWound2.Utils.Notifier.ShowOne(String message, Boolean blinking, Color color)
at GunshotWound2.GunshotWound2.IsStarted() in C:\GitSources\gunshotwound2\GunshotWound2\GunshotWound2.cs:line 185
at GunshotWound2.GunshotWound2.OnTick(Object sender, EventArgs eventArgs) in C:\GitSources\gunshotwound2\GunshotWound2\GunshotWound2.cs:line 67
at SHVDN.Script.DoTick()
[10:45:31] [ERROR] The exception was thrown while executing the script GunshotWound2.GunshotWound2 from "C:\Users\admin\Downloads\Grand Theft Auto V [Steam Legacy] (2015)\Grand Theft Auto V\scripts\GunshotWound2.dll".
[10:45:31] [ERROR] Exception in GunshotWound2(1.0.2.17785):
System.NullReferenceException: Object reference not set to an instance of an object.
at GunshotWound2.PedsFeature.RagdollSystem.Dispose() in C:\GitSources\gunshotwound2\GunshotWound2\PedsFeature\RagdollSystem.cs:line 145
at Scellecs.Morpeh.SystemsGroup.<Dispose>g__DisposeSystems|15_0(FastList`1 systemsToDispose)
at Scellecs.Morpeh.SystemsGroup.Dispose()
at GunshotWound2.GunshotWound2.Cleanup(Object sender, EventArgs e) in C:\GitSources\gunshotwound2\GunshotWound2\GunshotWound2.cs:line 112
[10:45:31] [ERROR] Caught unhandled exception:
System.MissingMethodException: Method not found: 'GTA.FeedPost GTA.UI.Notification.PostTicker(System.String, Boolean, Boolean)'.
at GunshotWound2.Utils.Notifier.ShowOne(String message, Boolean blinking, Color color)
at GunshotWound2.GunshotWound2.HandleRuntimeException(Exception exception) in C:\GitSources\gunshotwound2\GunshotWound2\GunshotWound2.cs:line 241
at GunshotWound2.GunshotWound2.Cleanup(Object sender, EventArgs e) in C:\GitSources\gunshotwound2\GunshotWound2\GunshotWound2.cs:line 117
at SHVDN.Script.Abort()
[10:45:31] [ERROR] The exception was thrown while executing the script GunshotWound2.GunshotWound2 from "C:\Users\admin\Downloads\Grand Theft Auto V [Steam Legacy] (2015)\Grand Theft Auto V\scripts\GunshotWound2.dll".
[10:45:31] [WARNING] Aborted script GunshotWound2.GunshotWound2.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at SHVDN.Script.Abort()
at SHVDN.Script.DoTick()
at SHVDN.Script.MainLoop()
This is the ScriptHookV log. I hope you can figure out how to solve this. I’ve seen others also post this error and didn’t get an answer. I hope I didn’t download a virus.
// GTA V SCRIPT HOOK (build Apr 9 2026, v3788.0/1013.34)
// (C) Alexander Blade 2015-2026
[10:44:19] INIT: Started
[10:44:19] INIT: Success, game version is VER_1_0_3442_0
[10:44:19] INIT: Registering script 'NativeTrainer.asi' (0x00007FFA1D31A3C0)
[10:44:19] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFA16A71B50)
[10:44:23] INIT: Pool 1 extended
[10:44:23] INIT: Pool 2 extended
[10:44:23] INIT: Pool 3 extended
[10:44:23] INIT: Pool 4 extended
[10:44:29] INIT: GtaThread collection size 189
[10:44:29] INIT: wnd proc 0x00000000FFFF0845
[10:44:29] INIT: IDXGISwapChain 0x00007FFA302BA000 (0x00007FFA302218C0)
[10:44:29] INIT: IDXGISwapChain set
[10:44:29] INIT: DX init started
[10:44:29] INIT: DX feature level B000
[10:44:29] INIT: DX init succeeded
[10:45:05] CORE: Creating threads
[10:45:05] CORE: Created 3 threads (including control)
[10:45:05] CORE: Waiting to launch 'NativeTrainer.asi' (0x00007FFA1D31A3C0), id 3
[10:45:05] CORE: Waiting to launch 'ScriptHookVDotNet.asi' (0x00007FFA16A71B50), id 4
[10:45:25] CORE: Launching main() for 'NativeTrainer.asi' (0x00007FFA1D31A3C0), id 3
[10:45:25] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FFA16A71B50), id 4