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@Monkeypolice188 Lol thanks. Also, we've had this for over a year now, it just got kind of buried since I made the first update in that year just a few days ago.
@littlefilms The names themselves shouldn't matter as they are just what the mod will display if that item is looted. The hash is what matter and that does appear to be correctly. I can't exactly tell you what I did because I didn't manually enter everything, I just used the WeaponHash enum that is built into ScriptHook to generate the base ones.
@littlefilms pretty sure it's case sensitive so that's probably your issue
@littlefilms This should be what you need: https://wiki.gtanet.work/index.php?title=Weapons_Models
@littlefilms That's a great idea, I'll get to work on it right away!
@gorgonut The mod generates a configuration file. It has always done this, I'm not even sure why I always included a config file.
@gorgonut I just released the new update. Now all emergency vehicles shouldn't be lootable and any other ones you don't want can be added in the configuration file under the blockedVehicles list. You've just got to put a list of models inside of the square brackets so it looks something like this:
["Model1", "Model2", "Etc"]
@gorgonut Yeah I tried excluding character vehicles but I couldn't figure out how to do it properly. However taxis and emergency vehicles are do-able. I'll probably pick development back up soon to do that
@Fanatic for GTA Lmao calm down. He wasn't asking if the mod works on PS4, he was asking WHEN the mod will be put on PS4 which kinda implies that he's looking for this mod and mods in general to use on his PS4 which is against the rules.
Nice! I was working on basically this exact mod last year but ended up abandoning it, nice to see that someone had the same idea and implemented it very well.