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Not working, get some errors.
[16:39:38] [DEBUG] Instantiating script warZoneV2.Main ...
[16:39:38] [ERROR] Failed to instantiate script warZoneV2.Main because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
at warZoneV2._0.ModMenu.setDefaultSquadPreset()
at warZoneV2._0.ModMenu.initModMenu()
at warZoneV2.Main.initParams()
at warZoneV2.Main..ctor()
[16:39:39] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at warZoneV2._0.ModMenu.set_suppliesTimeOut(Int32 value)
at warZoneV2._0.ModMenu.On1000ms()
at warZoneV2.Main.on1000msActions(Object sender, String message)
at dsCore.TimerEvents.EventHandler.Invoke(Object sender, String path)
at dsCore.TimerEvents.On1000msEvent(Object sender, String path)
at dsCore.DSCoreMain.onTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[16:39:39] [ERROR] The exception was thrown while executing the script dsCore.DSCoreMain.
[16:39:39] [WARNING] Aborted script dsCore.DSCoreMain.
What are the controls to fly? It appears that the standard controls no longer work. Like LT just launches flares or something.
Ever think about updating this?
"Kill all nearby peds" doesn't work. It work sometimes, but not all the time
I got it to work. Just I think I actually had to use the right Visual C runtimes.
@ImNotMentaL It's in the root directory though.
I keep getting "ScriptHookVDotNet.asi" failed to load...
No, it's not. the scripthookNet asi isn't loading for whatever reason.
Doesn't work like, at all. I don't see a bus icon on the map or anything. I'm sure as the sky is blue I've installed everything right.
Can we make bus stop/lines using the SDK?