@BigShaqNOKetchup creating a patch for my mod isn't really viable because as soon as i update my mod you would need to update your patch as well. But i will take care of it and release a new version of GTA V Remastered.
@Korooww as of version 4.1 it is compatible with mp maps. Please verify that you are using the latest version. if you use other mods as well you may need to adapt your gameconfig.xml
@Korooww as of version 4.1 it is compatible with MP maps. Please get the latest version and try again. If you encounter any problems feel free to contact me via PM here on gta5-mods or on discord.
@DikkeBoktor you can't just remove the h_5 files because all ymaps h_* are sharing the same slod models. Removing only h_5 ymap results in a broken LOD parenting chain and hence you will see the LOD/SLOD model even when being near. However, you can delete the whole area with that prefx h_. So delete all files vremastered_h_*.ymap, vremastered_h_*.ybn, hi@vremastered_h_*.ybn
@_kobby there are no more colliding trees with this mod (neither GTA V Remastered nor Forests of San Andreas). So please get the latest version of GTA V Remastered and Forests of San Andreas:
https://www.gta5-mods.com/maps/gta-v-remastered-enhanced https://www.gta5-mods.com/maps/forests-of-san-andreas-revised It seems you are still using version 3 or older of GTA V Remastered. And in case you manually install version 4 of FoSA and had installed version 3 before make sure to uninstall that (see README.txt of Forests of San Andreas Revised v4.2-SP.zip). If you use the OIV installer then this will be done automatically.
@ZSchanestruction @BigShaqNOKetchup just published a new version of GTA V Remastered that is compatible with this mod and with LS Luxury Mansion.
@ZSchanestruction i relocated the props that were clipping with "Modern Wood House". Will be part of the next release.
@BigShaqNOKetchup creating a patch for my mod isn't really viable because as soon as i update my mod you would need to update your patch as well. But i will take care of it and release a new version of GTA V Remastered.
@Danish Chouhan as of version 4.1 it is compatible with Liberty City V Remix
@Korooww as of version 4.1 it is compatible with mp maps. Please verify that you are using the latest version. if you use other mods as well you may need to adapt your gameconfig.xml
@Masonreiss please contact me on patreon
@_kobby i relocated the palms that were clipping with LS Luxury Mansion. Will be part of the next release.
@Korooww as of version 4.1 it is compatible with MP maps. Please get the latest version and try again. If you encounter any problems feel free to contact me via PM here on gta5-mods or on discord.
@DikkeBoktor you can't just remove the h_5 files because all ymaps h_* are sharing the same slod models. Removing only h_5 ymap results in a broken LOD parenting chain and hence you will see the LOD/SLOD model even when being near. However, you can delete the whole area with that prefx h_. So delete all files vremastered_h_*.ymap, vremastered_h_*.ybn, hi@vremastered_h_*.ybn
@_kobby there are no more colliding trees with this mod (neither GTA V Remastered nor Forests of San Andreas). So please get the latest version of GTA V Remastered and Forests of San Andreas:
https://www.gta5-mods.com/maps/gta-v-remastered-enhanced
https://www.gta5-mods.com/maps/forests-of-san-andreas-revised
It seems you are still using version 3 or older of GTA V Remastered. And in case you manually install version 4 of FoSA and had installed version 3 before make sure to uninstall that (see README.txt of Forests of San Andreas Revised v4.2-SP.zip). If you use the OIV installer then this will be done automatically.