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ADDITION: It's not ONLY on this track, but it happens here more frequently than on other parts of the line.
[POSSIBLE BUG REPORT]: Hiya @Transitman I'm loving your mod, however I do have one probable bug that actually ruins the gameplay for me. Mostly on the siding where, I believe the Rancho roadrunning track splits off to the La Mesa yard, the one under the interstate (Sorry if these are the wrong names, but I'm not too familiar with GTA's topography lol; I just wrote what it showed me on the bottom right when I entered those areas.) trains tend to "crash" into each other by driving on the same track. They basically drive through each other and both come to a full-stop when the first carriage (Or locomotive, depending if in- or outbound) of each train is inside of the other's. If it's a passenger train, the passengers in the carriages get crushed by the other's when they continue to drive through each other, leaving blood and bodies everywhere from inside the carriages and on the roofs, to bodies flung out and now lying on the tracks and streets. The engineers always remain unhamerd though.
Here are some screenshots I managed to take.
https://gyazo.com/5c92ad39bd173b78fbe9c4d46f01df51
https://gyazo.com/2d2621715d708f5804a33e4238aab345
https://gyazo.com/0111d807c1dde24cbf9d1b265956349d (Here you can see the blood splashes basically in the direction Michael faces, just above the carriage's roof as both trains continue to drive after a short five second halt.)
This is very immersion-breaking and eliminates the possibility of driving by train as passenger (which I initially downloaded this mod for) since you just get flung out of the train if another train comes through yours, or simply die instantly if you don't have a modmenu with godmode enabled.
I am using Train Stations V though, along with the Overhauled Trains and the Freight Train Extended mods. Are these causing the issues or is this an actual bug?
And the next day (today) I start up my PC and the shitty thing crashes again!!!!! So wonderful man!
Nevermind.. It seems to work if I hit "New", exporting all files from the old .ytd, removing the liveries that I do not practically need, and importing the whole story again in that new file I created with the Toolbox. Then save it as <xxx>.ytd and set. : )
When I try to load a .ytd file, delete some of the liveries to make the file smaller, and save it, it gives me the message: Texture Toolkit has stopped working. (And exits). Any fixes?
@Jridah Are you aware what causes some stocks to crash the game?
@Jridah Ow yes I got it to work! Used Stock VII, Grip I, Handguard III and the Eotech sight. I tried the same with Stock IV but that one makes my game crash. Stock VII works fine. :D
@Jridah Do you need to do anything with the .tga files on the FiveReborn server? (Since all those mods are server-side.) Because I never seen a mod with those files before. So I never had to use other files than .ytd, .yft and .ydr (And sometimes, I believe it was .ydd) What are the .tga's doing anyway?
@Jridah I'm using it on my FiveReborn server and everyone crashes if they equip the weapon. So it's not my PC. I will try another combination again, to see if it works. I will be so happy if it works, especially with handguard III. :P But when did you fix it, you say?
@Jridah It seems none of the combinations work man. There already were comments about crashes in August and you still haven't fixed them?