Persistent Vehicles Mod 1.1
1,806
23
1,806
23
Persistent Vehicles Mod
Description:
Tired of losing your fully modded rides every time they blow up or despawn, Persistent Vehicles Mod brings immortality to your favorite GTA V vehicles! This lightweight script automatically saves your vehicle's exact position, mods, colors, liveries, and more, then respawns it right where you left it if it gets wrecked. Perfect for roleplay servers, custom garages, or just endless joyrides without the hassle. Track multiple vehicles with handy blips, update mods on the fly, and untrack when you're done. No more starting from scratchyour fleet persists across sessions!
Features:
Full Vehicle Persistence: Save position, heading, primary/secondary colors, pearlescent, dirt level, lock status, window tints, liveries, license plates (style & text), and up to 50 mods per vehicle.
Advanced Mod Support: Handles extras (toggleable parts), tyre smoke colors/index, neon lights (colors & positions), and mod kits. Bicycles get basic saves (no deep mods).
Auto-Respawn: If a tracked vehicle is destroyed (health 100 or engine dead), it instantly respawns at its last saved spot with a quick notification.
Smart Saving Modes:
Short press: Update mods/state only (keeps current position).
Long press (400ms): Full save including position/heading.
Vehicle Tracking: All saved vehicles get green blips on the map (icon adapts to type: car, bike, boat, plane, heli).
Easy Management: Remove a vehicle from persistence (keeps it in-world but drops tracking/blip/saves).
Unlimited Slots: Save as many as you want ,files auto-numbered and named by ID plus model (e.g., "1 SultanRS.bin").
Performance-Friendly: Minimal overhead cleans up dead entities automatically. Works with ScriptHookV DotNet.
Installation:
Install ScriptHookV and ScriptHookVDotNet (latest versions).
Drop PersistentVehiclesMod.dll into your scripts folder (create if needed in GTA V root).
Run GTA V, mod auto-creates a SavedVehicles folder for data files and keybindings.ini.
(Optional) Edit keybindings.ini for custom keys (see Controls below).
No additional dependencies,
Controls:
Save/Update Vehicle: Default PageUp (while seated). Short press for mods-only hold for full position save.
Remove/Untrack Vehicle: Default PageDown (while seated), drops persistence but leaves the vehicle in-world.
Custom Key Bindings:
Keys are configurable! Open keybindings.ini in the SavedVehicles folder (e.g., GTA V/scripts/SavedVehicles/keybindings.ini) with Notepad. Edit like this:
text[Controls]
SaveKey=YourKeyHere e.g., F1, Insert, NumPad5 (case-sensitive)
RemoveKey=YourKeyHere e.g., Delete, End
Save and restart GTA V. Invalid keys revert to defaults.
Notes:
Only works on vehicles you're sitting in.
Saves use binary files, back them up manually.
If conflicts occur, check ScriptHookV logs.
Open-source style, tweak as needed!
Enjoy your eternal garage, Los Santos!
V1.1 Pearlescent not saving correct colour fixed
Description:
Tired of losing your fully modded rides every time they blow up or despawn, Persistent Vehicles Mod brings immortality to your favorite GTA V vehicles! This lightweight script automatically saves your vehicle's exact position, mods, colors, liveries, and more, then respawns it right where you left it if it gets wrecked. Perfect for roleplay servers, custom garages, or just endless joyrides without the hassle. Track multiple vehicles with handy blips, update mods on the fly, and untrack when you're done. No more starting from scratchyour fleet persists across sessions!
Features:
Full Vehicle Persistence: Save position, heading, primary/secondary colors, pearlescent, dirt level, lock status, window tints, liveries, license plates (style & text), and up to 50 mods per vehicle.
Advanced Mod Support: Handles extras (toggleable parts), tyre smoke colors/index, neon lights (colors & positions), and mod kits. Bicycles get basic saves (no deep mods).
Auto-Respawn: If a tracked vehicle is destroyed (health 100 or engine dead), it instantly respawns at its last saved spot with a quick notification.
Smart Saving Modes:
Short press: Update mods/state only (keeps current position).
Long press (400ms): Full save including position/heading.
Vehicle Tracking: All saved vehicles get green blips on the map (icon adapts to type: car, bike, boat, plane, heli).
Easy Management: Remove a vehicle from persistence (keeps it in-world but drops tracking/blip/saves).
Unlimited Slots: Save as many as you want ,files auto-numbered and named by ID plus model (e.g., "1 SultanRS.bin").
Performance-Friendly: Minimal overhead cleans up dead entities automatically. Works with ScriptHookV DotNet.
Installation:
Install ScriptHookV and ScriptHookVDotNet (latest versions).
Drop PersistentVehiclesMod.dll into your scripts folder (create if needed in GTA V root).
Run GTA V, mod auto-creates a SavedVehicles folder for data files and keybindings.ini.
(Optional) Edit keybindings.ini for custom keys (see Controls below).
No additional dependencies,
Controls:
Save/Update Vehicle: Default PageUp (while seated). Short press for mods-only hold for full position save.
Remove/Untrack Vehicle: Default PageDown (while seated), drops persistence but leaves the vehicle in-world.
Custom Key Bindings:
Keys are configurable! Open keybindings.ini in the SavedVehicles folder (e.g., GTA V/scripts/SavedVehicles/keybindings.ini) with Notepad. Edit like this:
text[Controls]
SaveKey=YourKeyHere e.g., F1, Insert, NumPad5 (case-sensitive)
RemoveKey=YourKeyHere e.g., Delete, End
Save and restart GTA V. Invalid keys revert to defaults.
Notes:
Only works on vehicles you're sitting in.
Saves use binary files, back them up manually.
If conflicts occur, check ScriptHookV logs.
Open-source style, tweak as needed!
Enjoy your eternal garage, Los Santos!
V1.1 Pearlescent not saving correct colour fixed
पहले अपलोड: नवंबर 07, 2025
आखरी अपडेट: 1 दिन पहले
Last Downloaded: 2 कुछ मिनट पहले
12 टिप्पणियाँ
Persistent Vehicles Mod
Description:
Tired of losing your fully modded rides every time they blow up or despawn, Persistent Vehicles Mod brings immortality to your favorite GTA V vehicles! This lightweight script automatically saves your vehicle's exact position, mods, colors, liveries, and more, then respawns it right where you left it if it gets wrecked. Perfect for roleplay servers, custom garages, or just endless joyrides without the hassle. Track multiple vehicles with handy blips, update mods on the fly, and untrack when you're done. No more starting from scratchyour fleet persists across sessions!
Features:
Full Vehicle Persistence: Save position, heading, primary/secondary colors, pearlescent, dirt level, lock status, window tints, liveries, license plates (style & text), and up to 50 mods per vehicle.
Advanced Mod Support: Handles extras (toggleable parts), tyre smoke colors/index, neon lights (colors & positions), and mod kits. Bicycles get basic saves (no deep mods).
Auto-Respawn: If a tracked vehicle is destroyed (health 100 or engine dead), it instantly respawns at its last saved spot with a quick notification.
Smart Saving Modes:
Short press: Update mods/state only (keeps current position).
Long press (400ms): Full save including position/heading.
Vehicle Tracking: All saved vehicles get green blips on the map (icon adapts to type: car, bike, boat, plane, heli).
Easy Management: Remove a vehicle from persistence (keeps it in-world but drops tracking/blip/saves).
Unlimited Slots: Save as many as you want ,files auto-numbered and named by ID plus model (e.g., "1 SultanRS.bin").
Performance-Friendly: Minimal overhead cleans up dead entities automatically. Works with ScriptHookV DotNet.
Installation:
Install ScriptHookV and ScriptHookVDotNet (latest versions).
Drop PersistentVehiclesMod.dll into your scripts folder (create if needed in GTA V root).
Run GTA V, mod auto-creates a SavedVehicles folder for data files and keybindings.ini.
(Optional) Edit keybindings.ini for custom keys (see Controls below).
No additional dependencies,
Controls:
Save/Update Vehicle: Default PageUp (while seated). Short press for mods-only hold for full position save.
Remove/Untrack Vehicle: Default PageDown (while seated), drops persistence but leaves the vehicle in-world.
Custom Key Bindings:
Keys are configurable! Open keybindings.ini in the SavedVehicles folder (e.g., GTA V/scripts/SavedVehicles/keybindings.ini) with Notepad. Edit like this:
text[Controls]
SaveKey=YourKeyHere e.g., F1, Insert, NumPad5 (case-sensitive)
RemoveKey=YourKeyHere e.g., Delete, End
Save and restart GTA V. Invalid keys revert to defaults.
Notes:
Only works on vehicles you're sitting in.
Saves use binary files, back them up manually.
If conflicts occur, check ScriptHookV logs.
Open-source style, tweak as needed!
Enjoy your eternal garage, Los Santos!
V1.1 Pearlescent not saving correct colour fixed
Description:
Tired of losing your fully modded rides every time they blow up or despawn, Persistent Vehicles Mod brings immortality to your favorite GTA V vehicles! This lightweight script automatically saves your vehicle's exact position, mods, colors, liveries, and more, then respawns it right where you left it if it gets wrecked. Perfect for roleplay servers, custom garages, or just endless joyrides without the hassle. Track multiple vehicles with handy blips, update mods on the fly, and untrack when you're done. No more starting from scratchyour fleet persists across sessions!
Features:
Full Vehicle Persistence: Save position, heading, primary/secondary colors, pearlescent, dirt level, lock status, window tints, liveries, license plates (style & text), and up to 50 mods per vehicle.
Advanced Mod Support: Handles extras (toggleable parts), tyre smoke colors/index, neon lights (colors & positions), and mod kits. Bicycles get basic saves (no deep mods).
Auto-Respawn: If a tracked vehicle is destroyed (health 100 or engine dead), it instantly respawns at its last saved spot with a quick notification.
Smart Saving Modes:
Short press: Update mods/state only (keeps current position).
Long press (400ms): Full save including position/heading.
Vehicle Tracking: All saved vehicles get green blips on the map (icon adapts to type: car, bike, boat, plane, heli).
Easy Management: Remove a vehicle from persistence (keeps it in-world but drops tracking/blip/saves).
Unlimited Slots: Save as many as you want ,files auto-numbered and named by ID plus model (e.g., "1 SultanRS.bin").
Performance-Friendly: Minimal overhead cleans up dead entities automatically. Works with ScriptHookV DotNet.
Installation:
Install ScriptHookV and ScriptHookVDotNet (latest versions).
Drop PersistentVehiclesMod.dll into your scripts folder (create if needed in GTA V root).
Run GTA V, mod auto-creates a SavedVehicles folder for data files and keybindings.ini.
(Optional) Edit keybindings.ini for custom keys (see Controls below).
No additional dependencies,
Controls:
Save/Update Vehicle: Default PageUp (while seated). Short press for mods-only hold for full position save.
Remove/Untrack Vehicle: Default PageDown (while seated), drops persistence but leaves the vehicle in-world.
Custom Key Bindings:
Keys are configurable! Open keybindings.ini in the SavedVehicles folder (e.g., GTA V/scripts/SavedVehicles/keybindings.ini) with Notepad. Edit like this:
text[Controls]
SaveKey=YourKeyHere e.g., F1, Insert, NumPad5 (case-sensitive)
RemoveKey=YourKeyHere e.g., Delete, End
Save and restart GTA V. Invalid keys revert to defaults.
Notes:
Only works on vehicles you're sitting in.
Saves use binary files, back them up manually.
If conflicts occur, check ScriptHookV logs.
Open-source style, tweak as needed!
Enjoy your eternal garage, Los Santos!
V1.1 Pearlescent not saving correct colour fixed
पहले अपलोड: नवंबर 07, 2025
आखरी अपडेट: 1 दिन पहले
Last Downloaded: 2 कुछ मिनट पहले



@itsmethemod: Does it save submersibles underwater and on water?
Yes, it is saving under the water, but it is coming to the surface.
Hi, I'd like to know which key is used for the Persistent Mod 1.0
@xtrad2025 Page up key for save and Page down key for unsave
Does this save the vehicles damage state? i.e. deformation, exploded, wheels lost, etc...
@Hycade No this mod is for save your vehicles with modifications not with deformation.
Works great, only thing is that pearlescent paint doesn't save properly. I'll save it as silver but game reloads as red
@LoonySkate124 I fixed it bro check now
@itsmethemod Open Source means the source code is available. What you have is a configuration file. Your script is compiled whereas Open Source files are text. Adding "style" after Open Source is misleading. In passing, JSON is the way to save and store files as they are text and easy to modify manually if required vs binary files (bin). Both methods are viable and sames speed
@DainHajek what are you talking about
@itsmethemod You wrote "Open-source style, tweak as needed! ". I'll explain to you what Open source means. It refers to the code itself. Since you're not sharing the code with the community, it is misleading to put "Open Source" style because it definitely isn't. What you have is a settings file (config file). I'm assuming you wrote this with AI? Anyway I just wrote my own persistence script (with JSON, not binary) and downloaded your script to see if I was missing anything to save such as wheels or paint etc. I downloaded thinking it was open source, it wasn't so, I have no use for it.
@DainHajek I'm sorry bro my bad for putting that word in the description