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SPA II Updated New Features 1.2

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SPA II Apartment & Garage: An update of I'm Not MentaL's Mod with important new features. Redesigned for SP Version 3856 based on I'm Not MentaL's open source code (on github).

Works in both Legacy and Enhanced

Credits
Bartholomew Ho / qiangqiang101 / I'm Not Mental - creator of this script.

ChangeLog for V1.2
- Added Settings.ini for users having issues with / to open menu, or just to change key to your liking/needs
- Added Offline Menu with functionality for users who want to play without MP maps enabled. You add the properties yourself but keep in mind this is only works for properties and garages that don't require MP maps enabled - which seriously limits the options. You update file called SPG.ini, SP examples inside.
Note: MP Maps are enable by default. They can be set to false in Config.ini.

New Features - Change Log vs Original
1. Compatible with current version of Legacy and Enhanced
2. Menu on keypress (broken iphone menu removed)
3. Teleport easily to your properties on purchase or on demand
4. Add cash easily from Menu
5. Add your own MLOs to Menu - like Malibu and Venice Beach Houses
6. New Markers - more discrete, more immersive markers (honestly, just get near the house or garage)
7. Many bug fixes including infinite loop leaving garage.

Requirements
1. Scripthookvdotnet 2 (yes version 2, not the nightly 3.x build - this mod goes back to 2015)
2. NativeUI
Disregard useless warnings from SHVDN. You can disable these in the ini file.
Yes, we should be using SVDN3 and LemonUI but at this time "if it ain't broke, don't fix it"

Installation
PropertyMgmt.dll goes in your Scripts folder (note: Scripts or scripts, doesn't matter)
Asset folder also goes in your Scripts folder
Make sure you have ScriptHookVDotNet2.dll in the GTA V parent/root folder (it is packaged with SHVDN3)

IMPORTANT: delete any existing SPA or SPAII.dll

New Users:
NativeUI.dll goes in your Scripts folder
ScriptHookVDotNet2.dll in GTA V root folder

Menu: use the T key by default, or change the key in Settings.ini
Config: is in Scripts/Assets/PM. Should be compatible with previous SPA II
Addons: file with examples is also in Scripts/Assets/PM.
Note: I removed debug code since the vast majority of users will never use it (including me).

Dev Notes
The script is highly complex and initially required 3 dlls in C# and 1 in vb.net.
To bring it up to 2025 (the year, not the version) I eliminated the 3 C# dlls - and no, it wasn't easy! Script was greatly simplified for FPS and stability:
Removed ifruitaddon2 - seriously conflicted with contacts in other scripts.
Removed INMNativeUI.dll - This is a fork, most people have NativeUI, why create another framework. Code changes made directly in new script
Removed Metadata.dll - just extra baggage, made changes to integrate into new script

Known Issues
The source code is circa 2015 with an update in 2020. You can imagine how many updates Rockstar made to the content and the RAGE engine since 2015. This means it ain't perfect and of course if your game is unstable this will not improve the stability. I'm a C# programmer and this is VB.Net, but I've spent hours testing and it's ready for production.

As in original mod, the sleep positions do not align properly with bed.
Original Mod had issues with other persistence mods. This one will likely have them as well.
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पहले अपलोड: नवंबर 23, 2025
आखरी अपडेट: 9 दिन पहले
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 1.2 (current)

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