Blood and bigger explosions overhaul, better weapon fx 1.5
2,837
42
2,837
42
update v1.5 explosionfx.dat and explosion.ymt have been updated with new items from gunrunning dlc. if you have version 1.0 installed already you only need to replace explosionfx.dat and explosion.ymt. Fires from the explosions
should now last longer.
have included a slightly smaller explosion radius as well since a couple people wanted slightly smaller explosions. explosions smaller is slightly less radius then v1 explosion radius so maybe 20-25% less radius/size.
This mod will add more blood to the game. Depending on the blood mod textures you use your blood pools will be even bigger then mine are in the screenshots. I have made 1 blood mist texture for now to go alongside the dat files that increase blood.
The explosions for all things are now bigger wider and have more of a shockwave to them compared to vanilla. I have included different versions of the blood and explosions to suit your tastes.
Weapon fx are bigger then vanilla and i have added more materials that the guns can shoot through. Smoke grenades and gas canisters have more of an area effect so they are more effective now. Also have changed the fire stats so they burn longer on a couple materials.
In case of crashes or stutters from explosions being to big go to your gameconfig and go down to line 398 and increase the value by 250. now go down to lines 759 and 760 change the values to 450. And line 763 to 3000. try that and it should work better.
I recommend using either one of these two mods below for better fire textures. Only use their fire and smoke textures aka the core.ypt ant ptfx files otherwise your explosions, blood, fire etc wont look like mine.
https://www.gta5-mods.com/misc/realistic-effects-of-explosions
or
https://www.gta5-mods.com/misc/handling-rally-and-effect-dust
The video shows the increased blood and explosions. I have another mod that will be uploaded separately that has 4 to 5x more bullets in each clip for all guns etc its a gun overhaul. You will notice the shotguns send people flying back further that is part of another mod of mine and isnt part of this mod incase you only want the blood, explosions, fires, and more materials that the bullets pass through.
My weapons overhaul will be out today or tomorrow. At by friday or saturday i will have my billboards mod up as well to replace the boring vanilla billboards.
should now last longer.
have included a slightly smaller explosion radius as well since a couple people wanted slightly smaller explosions. explosions smaller is slightly less radius then v1 explosion radius so maybe 20-25% less radius/size.
This mod will add more blood to the game. Depending on the blood mod textures you use your blood pools will be even bigger then mine are in the screenshots. I have made 1 blood mist texture for now to go alongside the dat files that increase blood.
The explosions for all things are now bigger wider and have more of a shockwave to them compared to vanilla. I have included different versions of the blood and explosions to suit your tastes.
Weapon fx are bigger then vanilla and i have added more materials that the guns can shoot through. Smoke grenades and gas canisters have more of an area effect so they are more effective now. Also have changed the fire stats so they burn longer on a couple materials.
In case of crashes or stutters from explosions being to big go to your gameconfig and go down to line 398 and increase the value by 250. now go down to lines 759 and 760 change the values to 450. And line 763 to 3000. try that and it should work better.
I recommend using either one of these two mods below for better fire textures. Only use their fire and smoke textures aka the core.ypt ant ptfx files otherwise your explosions, blood, fire etc wont look like mine.
https://www.gta5-mods.com/misc/realistic-effects-of-explosions
or
https://www.gta5-mods.com/misc/handling-rally-and-effect-dust
The video shows the increased blood and explosions. I have another mod that will be uploaded separately that has 4 to 5x more bullets in each clip for all guns etc its a gun overhaul. You will notice the shotguns send people flying back further that is part of another mod of mine and isnt part of this mod incase you only want the blood, explosions, fires, and more materials that the bullets pass through.
My weapons overhaul will be out today or tomorrow. At by friday or saturday i will have my billboards mod up as well to replace the boring vanilla billboards.
पहले अपलोड: अगस्त 15, 2017
आखरी अपडेट: अगस्त 16, 2017
Last Downloaded: 5 दिन पहले
24 टिप्पणियाँ
update v1.5 explosionfx.dat and explosion.ymt have been updated with new items from gunrunning dlc. if you have version 1.0 installed already you only need to replace explosionfx.dat and explosion.ymt. Fires from the explosions
should now last longer.
have included a slightly smaller explosion radius as well since a couple people wanted slightly smaller explosions. explosions smaller is slightly less radius then v1 explosion radius so maybe 20-25% less radius/size.
This mod will add more blood to the game. Depending on the blood mod textures you use your blood pools will be even bigger then mine are in the screenshots. I have made 1 blood mist texture for now to go alongside the dat files that increase blood.
The explosions for all things are now bigger wider and have more of a shockwave to them compared to vanilla. I have included different versions of the blood and explosions to suit your tastes.
Weapon fx are bigger then vanilla and i have added more materials that the guns can shoot through. Smoke grenades and gas canisters have more of an area effect so they are more effective now. Also have changed the fire stats so they burn longer on a couple materials.
In case of crashes or stutters from explosions being to big go to your gameconfig and go down to line 398 and increase the value by 250. now go down to lines 759 and 760 change the values to 450. And line 763 to 3000. try that and it should work better.
I recommend using either one of these two mods below for better fire textures. Only use their fire and smoke textures aka the core.ypt ant ptfx files otherwise your explosions, blood, fire etc wont look like mine.
https://www.gta5-mods.com/misc/realistic-effects-of-explosions
or
https://www.gta5-mods.com/misc/handling-rally-and-effect-dust
The video shows the increased blood and explosions. I have another mod that will be uploaded separately that has 4 to 5x more bullets in each clip for all guns etc its a gun overhaul. You will notice the shotguns send people flying back further that is part of another mod of mine and isnt part of this mod incase you only want the blood, explosions, fires, and more materials that the bullets pass through.
My weapons overhaul will be out today or tomorrow. At by friday or saturday i will have my billboards mod up as well to replace the boring vanilla billboards.
should now last longer.
have included a slightly smaller explosion radius as well since a couple people wanted slightly smaller explosions. explosions smaller is slightly less radius then v1 explosion radius so maybe 20-25% less radius/size.
This mod will add more blood to the game. Depending on the blood mod textures you use your blood pools will be even bigger then mine are in the screenshots. I have made 1 blood mist texture for now to go alongside the dat files that increase blood.
The explosions for all things are now bigger wider and have more of a shockwave to them compared to vanilla. I have included different versions of the blood and explosions to suit your tastes.
Weapon fx are bigger then vanilla and i have added more materials that the guns can shoot through. Smoke grenades and gas canisters have more of an area effect so they are more effective now. Also have changed the fire stats so they burn longer on a couple materials.
In case of crashes or stutters from explosions being to big go to your gameconfig and go down to line 398 and increase the value by 250. now go down to lines 759 and 760 change the values to 450. And line 763 to 3000. try that and it should work better.
I recommend using either one of these two mods below for better fire textures. Only use their fire and smoke textures aka the core.ypt ant ptfx files otherwise your explosions, blood, fire etc wont look like mine.
https://www.gta5-mods.com/misc/realistic-effects-of-explosions
or
https://www.gta5-mods.com/misc/handling-rally-and-effect-dust
The video shows the increased blood and explosions. I have another mod that will be uploaded separately that has 4 to 5x more bullets in each clip for all guns etc its a gun overhaul. You will notice the shotguns send people flying back further that is part of another mod of mine and isnt part of this mod incase you only want the blood, explosions, fires, and more materials that the bullets pass through.
My weapons overhaul will be out today or tomorrow. At by friday or saturday i will have my billboards mod up as well to replace the boring vanilla billboards.
पहले अपलोड: अगस्त 15, 2017
आखरी अपडेट: अगस्त 16, 2017
Last Downloaded: 5 दिन पहले
Need to tone down the radius of the explosions, too over-the-top.
@willief23
explosions.ymt is translate to xml from gunrunner update..?
@Willief23 Wow, thanks for this really ! Super mod ! Just the explosions a little bit smallest and that will be perfect :)
@eshenk @Theoasterix try this one its smaller explosions https://www.mediafire.com/file/3g9i34bkko3w47h/explosions smaller.rar
@Willief23 Ok, but anyway thanks for the mod . Thats really great :)
@alex20121981 i have found some more items that arent in this explosion.ymt from other dlcs so i will be updating them around 1pm today.
@Willief23 I have a problem : there are bugs with the break texture of the glass, and I have no blood at all
@Willief23 Good lookin' out. Anything you can do to make it so the explosion doesn't die so quickly? Maybe two to three more?
@eshenk i still have to mess around with adding more fires and longer burn times to the explosion.ymt file only did explosion radius shockwave and force to peds.
@Theoasterix do you have a blood texture mod installed?
@Willief23 No
good job on this :)
@Willief23
Great...!!!!
How you translate the ymt file to xml..?
@Willief23 Causes Error in the update.rpf unfortunately don't know what type it is in the texture folder
@SLY95ZER you missed up somewhere. The 3 blood textures go inside the fxdecal.ytd file. Pick which type of explosion you want. Either the smaller explosion from the smaller explosion folder or the medium explosion from v1 folder or the large explosion from v2 folder. This is the file called explosion.ymt and goes to the metadata folder. And the remaining files go to another location. Re read the install text file it tells you exactly which files go to which locations. I bet you put the explosion.ymt in the wrong spot.
@Willief23 Are you calling me an idiot ?
@Willief23 I followed your instructions very carefully and still didn't work great details in it but I'm guessing something screwed up either my way or yours
@Willief23 Sorry, but I have some problems : next about 15 minuts of game, my game crash with ERR_SYS_PURE, and sometimes, the sounds of explosions and of weapons is null... Could you bring me help ?
@Theoasterix go to your gameconfig and go down to line 398 and increase the value by 250. now go down to lines 759 and 760 change the values to 450. And line 763 to 3000. try that and it should work better now.
@Willief23 Ok thanks
@Willief23 how do i increase the blood? Like how to make decals spawn more when shot somebody? Please teach